glsl: Make sure that we don't put too many bitfields in ast_type_qualifier.

We do some tests of qualifiers using a union containing an int and the
struct full of bitfields, so make sure the bitfields don't spill
outside the int.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2013-06-12 13:46:57 -07:00 committed by Paul Berry
parent e62ca57199
commit f2e14238a7

View file

@ -1936,6 +1936,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
bool ubo_qualifiers_valid,
bool is_parameter)
{
STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i));
if (qual->flags.q.invariant) {
if (var->used) {
_mesa_glsl_error(loc, state,