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anv/pipeline: Remove dead image loads in lower_input_attacnments
Dead code will get rid of them eventually but it's better if they're just gone so we guarantee they won't trip up later passes. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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1 changed files with 2 additions and 2 deletions
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@ -55,7 +55,7 @@ try_lower_input_load(nir_function_impl *impl, nir_intrinsic_instr *load)
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nir_builder b;
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nir_builder_init(&b, impl);
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b.cursor = nir_before_instr(&load->instr);
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b.cursor = nir_instr_remove(&load->instr);
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nir_ssa_def *frag_coord = nir_f2i32(&b, load_frag_coord(&b));
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nir_ssa_def *offset = nir_ssa_for_src(&b, load->src[1], 2);
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@ -122,7 +122,7 @@ anv_nir_lower_input_attachments(nir_shader *shader)
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continue;
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nir_foreach_block(block, function->impl) {
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nir_foreach_instr(instr, block) {
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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continue;
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