anv/pipeline: Remove dead image loads in lower_input_attacnments

Dead code will get rid of them eventually but it's better if they're
just gone so we guarantee they won't trip up later passes.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand 2018-08-15 14:04:25 -05:00
parent 15d39f474b
commit f2d0a2b110

View file

@ -55,7 +55,7 @@ try_lower_input_load(nir_function_impl *impl, nir_intrinsic_instr *load)
nir_builder b;
nir_builder_init(&b, impl);
b.cursor = nir_before_instr(&load->instr);
b.cursor = nir_instr_remove(&load->instr);
nir_ssa_def *frag_coord = nir_f2i32(&b, load_frag_coord(&b));
nir_ssa_def *offset = nir_ssa_for_src(&b, load->src[1], 2);
@ -122,7 +122,7 @@ anv_nir_lower_input_attachments(nir_shader *shader)
continue;
nir_foreach_block(block, function->impl) {
nir_foreach_instr(instr, block) {
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;