r600g: interpret integer texture types as ints.

For signed/unsigned with no normalisation or srgb, assume its an INT
type texture.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2011-09-15 12:41:00 +01:00
parent 2dfabdd0a4
commit f2bae9456f

View file

@ -1049,10 +1049,15 @@ uint32_t r600_translate_texformat(struct pipe_screen *screen,
switch (desc->channel[i].type) {
case UTIL_FORMAT_TYPE_UNSIGNED:
case UTIL_FORMAT_TYPE_SIGNED:
#if 0
if (!desc->channel[i].normalized &&
desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
goto out_unknown;
}
#endif
if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
!desc->channel[i].normalized)
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
switch (desc->channel[i].size) {
case 4: