mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-25 02:10:11 +01:00
nouveau: make fencing race free
Signed-off-by: Karol Herbst <kherbst@redhat.com> Acked-by: M Henning <drawoc@darkrefraction.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10752>
This commit is contained in:
parent
a85cb39914
commit
f2af3a9cae
9 changed files with 179 additions and 60 deletions
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@ -30,6 +30,9 @@
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#include <sched.h>
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#endif
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static bool
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_nouveau_fence_wait(struct nouveau_fence *fence, struct util_debug_callback *debug);
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bool
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nouveau_fence_new(struct nouveau_context *nv, struct nouveau_fence **fence)
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{
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@ -48,6 +51,8 @@ nouveau_fence_new(struct nouveau_context *nv, struct nouveau_fence **fence)
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static void
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nouveau_fence_trigger_work(struct nouveau_fence *fence)
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{
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simple_mtx_assert_locked(&fence->screen->fence.lock);
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struct nouveau_fence_work *work, *tmp;
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LIST_FOR_EACH_ENTRY_SAFE(work, tmp, &fence->work, list) {
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@ -57,12 +62,14 @@ nouveau_fence_trigger_work(struct nouveau_fence *fence)
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}
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}
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void
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nouveau_fence_emit(struct nouveau_fence *fence)
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static void
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_nouveau_fence_emit(struct nouveau_fence *fence)
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{
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struct nouveau_screen *screen = fence->screen;
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struct nouveau_fence_list *fence_list = &screen->fence;
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simple_mtx_assert_locked(&fence_list->lock);
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assert(fence->state != NOUVEAU_FENCE_STATE_EMITTING);
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if (fence->state >= NOUVEAU_FENCE_STATE_EMITTED)
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return;
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@ -70,7 +77,7 @@ nouveau_fence_emit(struct nouveau_fence *fence)
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/* set this now, so that if fence.emit triggers a flush we don't recurse */
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fence->state = NOUVEAU_FENCE_STATE_EMITTING;
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++fence->ref;
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p_atomic_inc(&fence->ref);
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if (fence_list->tail)
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fence_list->tail->next = fence;
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@ -85,12 +92,14 @@ nouveau_fence_emit(struct nouveau_fence *fence)
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fence->state = NOUVEAU_FENCE_STATE_EMITTED;
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}
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void
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static void
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nouveau_fence_del(struct nouveau_fence *fence)
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{
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struct nouveau_fence *it;
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struct nouveau_fence_list *fence_list = &fence->screen->fence;
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simple_mtx_assert_locked(&fence_list->lock);
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if (fence->state == NOUVEAU_FENCE_STATE_EMITTED ||
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fence->state == NOUVEAU_FENCE_STATE_FLUSHED) {
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if (fence == fence_list->head) {
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@ -117,26 +126,31 @@ void
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nouveau_fence_cleanup(struct nouveau_context *nv)
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{
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if (nv->fence) {
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struct nouveau_fence_list *fence_list = &nv->screen->fence;
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struct nouveau_fence *current = NULL;
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/* nouveau_fence_wait will create a new current fence, so wait on the
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* _current_ one, and remove both.
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*/
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nouveau_fence_ref(nv->fence, ¤t);
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nouveau_fence_wait(current, NULL);
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nouveau_fence_ref(NULL, ¤t);
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nouveau_fence_ref(NULL, &nv->fence);
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simple_mtx_lock(&fence_list->lock);
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_nouveau_fence_ref(nv->fence, ¤t);
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_nouveau_fence_wait(current, NULL);
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_nouveau_fence_ref(NULL, ¤t);
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_nouveau_fence_ref(NULL, &nv->fence);
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simple_mtx_unlock(&fence_list->lock);
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}
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}
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void
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nouveau_fence_update(struct nouveau_screen *screen, bool flushed)
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_nouveau_fence_update(struct nouveau_screen *screen, bool flushed)
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{
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struct nouveau_fence *fence;
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struct nouveau_fence *next = NULL;
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struct nouveau_fence_list *fence_list = &screen->fence;
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u32 sequence = fence_list->update(&screen->base);
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simple_mtx_assert_locked(&fence_list->lock);
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/* If running under drm-shim, let all fences be signalled so things run to
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* completion (avoids a hang at the end of shader-db).
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*/
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@ -154,7 +168,7 @@ nouveau_fence_update(struct nouveau_screen *screen, bool flushed)
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fence->state = NOUVEAU_FENCE_STATE_SIGNALLED;
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nouveau_fence_trigger_work(fence);
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nouveau_fence_ref(NULL, &fence);
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_nouveau_fence_ref(NULL, &fence);
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if (sequence == fence_list->sequence_ack)
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break;
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@ -172,16 +186,18 @@ nouveau_fence_update(struct nouveau_screen *screen, bool flushed)
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#define NOUVEAU_FENCE_MAX_SPINS (1 << 31)
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bool
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nouveau_fence_signalled(struct nouveau_fence *fence)
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static bool
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_nouveau_fence_signalled(struct nouveau_fence *fence)
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{
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struct nouveau_screen *screen = fence->screen;
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simple_mtx_assert_locked(&screen->fence.lock);
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if (fence->state == NOUVEAU_FENCE_STATE_SIGNALLED)
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return true;
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if (fence->state >= NOUVEAU_FENCE_STATE_EMITTED)
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nouveau_fence_update(screen, false);
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_nouveau_fence_update(screen, false);
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return fence->state == NOUVEAU_FENCE_STATE_SIGNALLED;
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}
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@ -191,36 +207,43 @@ nouveau_fence_kick(struct nouveau_fence *fence)
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{
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struct nouveau_context *context = fence->context;
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struct nouveau_screen *screen = fence->screen;
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struct nouveau_fence_list *fence_list = &screen->fence;
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bool current = !fence->sequence;
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simple_mtx_assert_locked(&fence_list->lock);
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/* wtf, someone is waiting on a fence in flush_notify handler? */
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assert(fence->state != NOUVEAU_FENCE_STATE_EMITTING);
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if (fence->state < NOUVEAU_FENCE_STATE_EMITTED) {
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PUSH_SPACE(context->pushbuf, 8);
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nouveau_fence_emit(fence);
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if (PUSH_AVAIL(context->pushbuf) < 16)
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nouveau_pushbuf_space(context->pushbuf, 16, 0, 0);
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_nouveau_fence_emit(fence);
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}
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if (fence->state < NOUVEAU_FENCE_STATE_FLUSHED)
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if (fence->state < NOUVEAU_FENCE_STATE_FLUSHED) {
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if (nouveau_pushbuf_kick(context->pushbuf, context->pushbuf->channel))
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return false;
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}
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if (current)
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nouveau_fence_next(fence->context);
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_nouveau_fence_next(fence->context);
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nouveau_fence_update(screen, false);
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_nouveau_fence_update(screen, false);
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return true;
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}
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bool
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nouveau_fence_wait(struct nouveau_fence *fence, struct util_debug_callback *debug)
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static bool
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_nouveau_fence_wait(struct nouveau_fence *fence, struct util_debug_callback *debug)
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{
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struct nouveau_screen *screen = fence->screen;
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struct nouveau_fence_list *fence_list = &screen->fence;
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uint32_t spins = 0;
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int64_t start = 0;
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simple_mtx_assert_locked(&fence_list->lock);
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if (debug && debug->debug_message)
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start = os_time_get_nano();
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@ -243,7 +266,7 @@ nouveau_fence_wait(struct nouveau_fence *fence, struct util_debug_callback *debu
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sched_yield();
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#endif
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nouveau_fence_update(screen, false);
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_nouveau_fence_update(screen, false);
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} while (spins < NOUVEAU_FENCE_MAX_SPINS);
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debug_printf("Wait on fence %u (ack = %u, next = %u) timed out !\n",
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@ -254,16 +277,20 @@ nouveau_fence_wait(struct nouveau_fence *fence, struct util_debug_callback *debu
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}
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void
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nouveau_fence_next(struct nouveau_context *nv)
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_nouveau_fence_next(struct nouveau_context *nv)
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{
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struct nouveau_fence_list *fence_list = &nv->screen->fence;
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simple_mtx_assert_locked(&fence_list->lock);
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if (nv->fence->state < NOUVEAU_FENCE_STATE_EMITTING) {
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if (nv->fence->ref > 1)
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nouveau_fence_emit(nv->fence);
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if (p_atomic_read(&nv->fence->ref) > 1)
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_nouveau_fence_emit(nv->fence);
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else
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return;
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}
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nouveau_fence_ref(NULL, &nv->fence);
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_nouveau_fence_ref(NULL, &nv->fence);
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nouveau_fence_new(nv, &nv->fence);
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}
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@ -281,6 +308,7 @@ nouveau_fence_work(struct nouveau_fence *fence,
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void (*func)(void *), void *data)
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{
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struct nouveau_fence_work *work;
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struct nouveau_screen *screen;
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if (!fence || fence->state == NOUVEAU_FENCE_STATE_SIGNALLED) {
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func(data);
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@ -292,9 +320,72 @@ nouveau_fence_work(struct nouveau_fence *fence,
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return false;
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work->func = func;
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work->data = data;
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/* the fence might get deleted by fence_kick */
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screen = fence->screen;
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simple_mtx_lock(&screen->fence.lock);
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list_add(&work->list, &fence->work);
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p_atomic_inc(&fence->work_count);
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if (fence->work_count > 64)
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if (++fence->work_count > 64)
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nouveau_fence_kick(fence);
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simple_mtx_unlock(&screen->fence.lock);
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return true;
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}
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void
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_nouveau_fence_ref(struct nouveau_fence *fence, struct nouveau_fence **ref)
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{
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if (fence)
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p_atomic_inc(&fence->ref);
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if (*ref) {
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simple_mtx_assert_locked(&(*ref)->screen->fence.lock);
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if (p_atomic_dec_zero(&(*ref)->ref))
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nouveau_fence_del(*ref);
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}
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*ref = fence;
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}
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void
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nouveau_fence_ref(struct nouveau_fence *fence, struct nouveau_fence **ref)
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{
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struct nouveau_fence_list *fence_list = NULL;
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if (ref && *ref)
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fence_list = &(*ref)->screen->fence;
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if (fence_list)
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simple_mtx_lock(&fence_list->lock);
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_nouveau_fence_ref(fence, ref);
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if (fence_list)
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simple_mtx_unlock(&fence_list->lock);
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}
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bool
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nouveau_fence_wait(struct nouveau_fence *fence, struct util_debug_callback *debug)
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{
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struct nouveau_fence_list *fence_list = &fence->screen->fence;
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simple_mtx_lock(&fence_list->lock);
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bool res = _nouveau_fence_wait(fence, debug);
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simple_mtx_unlock(&fence_list->lock);
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return res;
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}
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void
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nouveau_fence_emit(struct nouveau_fence *fence)
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{
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simple_mtx_lock(&fence->screen->fence.lock);
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_nouveau_fence_emit(fence);
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simple_mtx_unlock(&fence->screen->fence.lock);
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}
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bool
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nouveau_fence_signalled(struct nouveau_fence *fence)
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{
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simple_mtx_lock(&fence->screen->fence.lock);
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bool ret = _nouveau_fence_signalled(fence);
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simple_mtx_unlock(&fence->screen->fence.lock);
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return ret;
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}
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@ -4,6 +4,7 @@
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#include "util/u_inlines.h"
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#include "util/list.h"
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#include "util/simple_mtx.h"
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#define NOUVEAU_FENCE_STATE_AVAILABLE 0
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#define NOUVEAU_FENCE_STATE_EMITTING 1
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@ -35,13 +36,29 @@ struct nouveau_fence_list {
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struct nouveau_fence *tail;
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uint32_t sequence;
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uint32_t sequence_ack;
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simple_mtx_t lock;
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void (*emit)(struct pipe_context *, uint32_t *sequence);
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uint32_t (*update)(struct pipe_screen *);
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};
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void nouveau_fence_emit(struct nouveau_fence *);
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void nouveau_fence_del(struct nouveau_fence *);
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static inline void
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nouveau_fence_list_init(struct nouveau_fence_list *fence_list)
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{
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simple_mtx_init(&fence_list->lock, mtx_plain);
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}
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static inline void
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nouveau_fence_list_destroy(struct nouveau_fence_list *fence_list)
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{
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simple_mtx_destroy(&fence_list->lock);
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}
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/* unlocked versions, use with care */
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void _nouveau_fence_update(struct nouveau_screen *, bool flushed);
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void _nouveau_fence_next(struct nouveau_context *);
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void _nouveau_fence_ref(struct nouveau_fence *, struct nouveau_fence **);
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void nouveau_fence_emit(struct nouveau_fence *);
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bool nouveau_fence_new(struct nouveau_context *, struct nouveau_fence **);
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void nouveau_fence_cleanup(struct nouveau_context *);
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bool nouveau_fence_work(struct nouveau_fence *, void (*)(void *), void *);
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@ -49,24 +66,10 @@ void nouveau_fence_update(struct nouveau_screen *, bool flushed);
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void nouveau_fence_next(struct nouveau_context *);
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bool nouveau_fence_wait(struct nouveau_fence *, struct util_debug_callback *);
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bool nouveau_fence_signalled(struct nouveau_fence *);
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void nouveau_fence_ref(struct nouveau_fence *, struct nouveau_fence **);
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void nouveau_fence_unref_bo(void *data); /* generic unref bo callback */
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static inline void
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nouveau_fence_ref(struct nouveau_fence *fence, struct nouveau_fence **ref)
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{
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if (fence)
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++fence->ref;
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if (*ref) {
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if (--(*ref)->ref == 0)
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nouveau_fence_del(*ref);
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}
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*ref = fence;
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}
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static inline struct nouveau_fence *
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nouveau_fence(struct pipe_fence_handle *fence)
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{
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@ -209,7 +209,7 @@ nouveau_pushbuf_cb(struct nouveau_pushbuf *push)
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if (p->context)
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p->context->kick_notify(p->context);
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else
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nouveau_fence_update(p->screen, true);
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_nouveau_fence_update(p->screen, true);
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NOUVEAU_DRV_STAT(p->screen, pushbuf_count, 1);
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}
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@ -400,6 +400,7 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
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PIPE_BIND_COMMAND_ARGS_BUFFER;
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memset(&mm_config, 0, sizeof(mm_config));
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nouveau_fence_list_init(&screen->fence);
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screen->mm_GART = nouveau_mm_create(dev,
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NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
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@ -436,6 +437,7 @@ nouveau_screen_fini(struct nouveau_screen *screen)
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close(fd);
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disk_cache_destroy(screen->disk_shader_cache);
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nouveau_fence_list_destroy(&screen->fence);
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}
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static void
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@ -28,7 +28,11 @@ PUSH_AVAIL(struct nouveau_pushbuf *push)
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static inline bool
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PUSH_SPACE_EX(struct nouveau_pushbuf *push, uint32_t size, uint32_t relocs, uint32_t pushes)
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{
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return nouveau_pushbuf_space(push, size, relocs, pushes) == 0;
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struct nouveau_pushbuf_priv *ppush = push->user_priv;
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simple_mtx_lock(&ppush->screen->fence.lock);
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bool res = nouveau_pushbuf_space(push, size, relocs, pushes) == 0;
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simple_mtx_unlock(&ppush->screen->fence.lock);
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return res;
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}
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static inline bool
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@ -72,7 +76,11 @@ PUSH_DATAf(struct nouveau_pushbuf *push, float f)
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static inline int
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PUSH_REFN(struct nouveau_pushbuf *push, struct nouveau_pushbuf_refn *refs, int nr)
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{
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return nouveau_pushbuf_refn(push, refs, nr);
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struct nouveau_pushbuf_priv *ppush = push->user_priv;
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simple_mtx_lock(&ppush->screen->fence.lock);
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int ret = nouveau_pushbuf_refn(push, refs, nr);
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simple_mtx_unlock(&ppush->screen->fence.lock);
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return ret;
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}
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static inline int
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@ -85,25 +93,40 @@ PUSH_REF1(struct nouveau_pushbuf *push, struct nouveau_bo *bo, uint32_t flags)
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static inline void
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PUSH_KICK(struct nouveau_pushbuf *push)
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{
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struct nouveau_pushbuf_priv *ppush = push->user_priv;
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simple_mtx_lock(&ppush->screen->fence.lock);
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||||
nouveau_pushbuf_kick(push, push->channel);
|
||||
simple_mtx_unlock(&ppush->screen->fence.lock);
|
||||
}
|
||||
|
||||
static inline int
|
||||
PUSH_VAL(struct nouveau_pushbuf *push)
|
||||
{
|
||||
return nouveau_pushbuf_validate(push);
|
||||
struct nouveau_pushbuf_priv *ppush = push->user_priv;
|
||||
simple_mtx_lock(&ppush->screen->fence.lock);
|
||||
int res = nouveau_pushbuf_validate(push);
|
||||
simple_mtx_unlock(&ppush->screen->fence.lock);
|
||||
return res;
|
||||
}
|
||||
|
||||
static inline int
|
||||
BO_MAP(struct nouveau_screen *screen, struct nouveau_bo *bo, uint32_t access, struct nouveau_client *client)
|
||||
{
|
||||
return nouveau_bo_map(bo, access, client);
|
||||
int res;
|
||||
simple_mtx_lock(&screen->fence.lock);
|
||||
res = nouveau_bo_map(bo, access, client);
|
||||
simple_mtx_unlock(&screen->fence.lock);
|
||||
return res;
|
||||
}
|
||||
|
||||
static inline int
|
||||
BO_WAIT(struct nouveau_screen *screen, struct nouveau_bo *bo, uint32_t access, struct nouveau_client *client)
|
||||
{
|
||||
return nouveau_bo_wait(bo, access, client);
|
||||
int res;
|
||||
simple_mtx_lock(&screen->fence.lock);
|
||||
res = nouveau_bo_wait(bo, access, client);
|
||||
simple_mtx_unlock(&screen->fence.lock);
|
||||
return res;
|
||||
}
|
||||
|
||||
#define NOUVEAU_RESOURCE_FLAG_LINEAR (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
|
||||
|
|
|
|||
|
|
@ -41,21 +41,21 @@ nv30_context_kick_notify(struct nouveau_pushbuf *push)
|
|||
struct nouveau_pushbuf_priv *p = push->user_priv;
|
||||
struct nouveau_screen *screen = p->screen;
|
||||
|
||||
nouveau_fence_next(p->context);
|
||||
nouveau_fence_update(screen, true);
|
||||
_nouveau_fence_next(p->context);
|
||||
_nouveau_fence_update(screen, true);
|
||||
|
||||
if (push->bufctx) {
|
||||
struct nouveau_bufref *bref;
|
||||
LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) {
|
||||
struct nv04_resource *res = bref->priv;
|
||||
if (res && res->mm) {
|
||||
nouveau_fence_ref(p->context->fence, &res->fence);
|
||||
_nouveau_fence_ref(p->context->fence, &res->fence);
|
||||
|
||||
if (bref->flags & NOUVEAU_BO_RD)
|
||||
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
|
||||
|
||||
if (bref->flags & NOUVEAU_BO_WR) {
|
||||
nouveau_fence_ref(p->context->fence, &res->fence_wr);
|
||||
_nouveau_fence_ref(p->context->fence, &res->fence_wr);
|
||||
res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
|
||||
NOUVEAU_BUFFER_STATUS_DIRTY;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -136,8 +136,8 @@ nv50_default_kick_notify(struct nouveau_context *context)
|
|||
{
|
||||
struct nv50_context *nv50 = nv50_context(&context->pipe);
|
||||
|
||||
nouveau_fence_next(context);
|
||||
nouveau_fence_update(context->screen, true);
|
||||
_nouveau_fence_next(context);
|
||||
_nouveau_fence_update(context->screen, true);
|
||||
nv50->state.flushed = true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -749,7 +749,7 @@ nva0_draw_stream_output(struct nv50_context *nv50,
|
|||
static void
|
||||
nv50_draw_vbo_kick_notify(struct nouveau_context *context)
|
||||
{
|
||||
nouveau_fence_update(context->screen, true);
|
||||
_nouveau_fence_update(context->screen, true);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -280,8 +280,8 @@ nvc0_default_kick_notify(struct nouveau_context *context)
|
|||
{
|
||||
struct nvc0_context *nvc0 = nvc0_context(&context->pipe);
|
||||
|
||||
nouveau_fence_next(context);
|
||||
nouveau_fence_update(context->screen, true);
|
||||
_nouveau_fence_next(context);
|
||||
_nouveau_fence_update(context->screen, true);
|
||||
|
||||
nvc0->state.flushed = true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -559,7 +559,7 @@ nvc0_prim_gl(unsigned prim)
|
|||
static void
|
||||
nvc0_draw_vbo_kick_notify(struct nouveau_context *context)
|
||||
{
|
||||
nouveau_fence_update(context->screen, true);
|
||||
_nouveau_fence_update(context->screen, true);
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue