linker: Trivial indention fix

This commit is contained in:
Ian Romanick 2010-10-14 17:55:17 -07:00
parent eb7cf3d2a6
commit f29ff6efa6

View file

@ -1482,7 +1482,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
goto done;
if (!validate_vertex_shader_executable(prog, sh))
goto done;
goto done;
_mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_VERTEX],
sh);
@ -1496,7 +1496,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
goto done;
if (!validate_fragment_shader_executable(prog, sh))
goto done;
goto done;
_mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_FRAGMENT],
sh);