Back out the actual enabling of depth tiling.

Depth tiling breaks software fallbacks and depth buffer reads.
radeon_span.c **must** be updated for anything that is related to tiling.
This commit is contained in:
Nicolai Haehnle 2005-06-21 17:18:00 +00:00
parent 1e4744d2b9
commit f292e13a20

View file

@ -2198,13 +2198,6 @@ void r300ResetHwState(r300ContextPtr r300)
r300->radeon.radeonScreen->depthOffset +
r300->radeon.radeonScreen->fbLocation;
r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;
/* Turn off when clearing buffers ? */
r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTH_TILE_ENABLE;
if (ctx->Visual.depthBits == 24)
r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTH_MICROTILE_ENABLE;
else if (ctx->Visual.depthBits == 16)
r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTH_ENDIAN_WORD_SWAP;
r300->hw.unk4F28.cmd[1] = 0;