Recalculate the viewport matrix in savageEmitDrawingRectangle.

This commit is contained in:
Felix Kuehling 2004-03-25 15:19:23 +00:00
parent 209fee4d33
commit f28570679f

View file

@ -1394,6 +1394,7 @@ void savageEmitDrawingRectangle( savageContextPtr imesa )
/* imesa->regs.ni.changed.ni.fDrawCtrl0Changed=GL_TRUE;
imesa->regs.ni.changed.ni.fDrawCtrl1Changed=GL_TRUE;*/
savageCalcViewport (imesa->glCtx);
imesa->dirty |= SAVAGE_UPLOAD_BUFFERS;
}