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i965: Do not set bilinear_filter flag in case of multisample blits
Setting bilinear_filter flag in case of multisample blits with GL_LINEAR filter causes incorrect behavior in translate_dst_to_src() function. This broke Modern Warfare (1, 2 and 3) on SNB, IVB and HSW. Tested on SNB and IVB, no Piglit regressions. Trace file of the game (taken with apitrace) works fine with this patch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=69078 Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reported-by: Armin K <krejzi@email.com> Tested-by: Armin K <krejzi@email.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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@ -2171,7 +2171,7 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw,
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wm_prog_key.x_scale = 2.0;
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wm_prog_key.y_scale = src_mt->num_samples / 2.0;
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if (filter == GL_LINEAR)
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if (filter == GL_LINEAR && src.num_samples <= 1 && dst.num_samples <= 1)
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wm_prog_key.bilinear_filter = true;
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/* The render path must be configured to use the same number of samples as
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