panfrost: Stop overallocating compressed textures

The line stride uses the number of bytes in the entire block, so both
the width and height need to be reduced for compressed textures so
that the surface stride is calculated correctly.

Fixes: 051d62cf04 ("panfrost: Add a pan_image_layout_init() helper")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6286
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15989>
This commit is contained in:
Icecream95 2022-04-15 23:50:33 +12:00 committed by Marge Bot
parent f68e579044
commit f267000240

View file

@ -202,7 +202,7 @@ pan_image_layout_init(const struct panfrost_device *dev,
if (should_align) {
effective_width = ALIGN_POT(effective_width, tile_w) >> tile_shift;
effective_height = ALIGN_POT(effective_height, tile_h);
effective_height = ALIGN_POT(effective_height, tile_h) >> tile_shift;
/* We don't need to align depth */
}