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Widen num_components to handle vec4 correctly.
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2
ir.h
2
ir.h
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@ -379,7 +379,7 @@ struct ir_swizzle_mask {
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/**
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* Number of components in the swizzle.
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*/
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unsigned num_components:2;
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unsigned num_components:3;
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/**
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* Does the swizzle contain duplicate components?
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