panfrost: Use shader_info harder

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Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5423>
This commit is contained in:
Alyssa Rosenzweig 2020-06-08 18:05:21 -04:00 committed by Marge Bot
parent 3cc425e27d
commit f1de952b69
2 changed files with 5 additions and 18 deletions

View file

@ -231,11 +231,14 @@ panfrost_shader_compile(struct panfrost_context *ctx,
}
state->can_discard = s->info.fs.uses_discard;
state->writes_point_size = program.writes_point_size;
state->reads_point_coord = false;
state->helper_invocations = s->info.fs.needs_helper_invocations;
state->stack_size = program.tls_size;
state->reads_frag_coord = s->info.inputs_read & (1 << VARYING_SLOT_POS);
state->reads_point_coord = s->info.inputs_read & (1 << VARYING_SLOT_PNTC);
state->reads_face = s->info.inputs_read & (1 << VARYING_SLOT_FACE);
state->writes_point_size = s->info.outputs_written & (1 << VARYING_SLOT_PSIZ);
if (outputs_written)
*outputs_written = s->info.outputs_written;
@ -263,17 +266,4 @@ panfrost_shader_compile(struct panfrost_context *ctx,
state->varyings[loc + c] = pan_format_from_glsl(var->type, var->data.location_frac);
}
}
for (unsigned i = 0; i < state->varying_count; ++i) {
unsigned location = state->varyings_loc[i];
if (location == VARYING_SLOT_POS && stage == MESA_SHADER_FRAGMENT)
state->reads_frag_coord = true;
else if (location == VARYING_SLOT_PSIZ)
state->writes_point_size = true;
else if (location == VARYING_SLOT_PNTC)
state->reads_point_coord = true;
else if (location == VARYING_SLOT_FACE)
state->reads_face = true;
}
}

View file

@ -95,9 +95,6 @@ typedef struct {
unsigned sysval_count;
unsigned sysvals[MAX_SYSVAL_COUNT];
/* Boolean properties of the program */
bool writes_point_size;
int first_tag;
struct util_dynarray compiled;