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i965/blorp: Let compiler calculate the vertex buffer size
Currently the size is sizeof(float) times too large. One reserves GEN6_BLORP_VBO_SIZE many floats whereas GEN6_BLORP_VBO_SIZE stands for the size of vertex buffer in bytes. Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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1 changed files with 10 additions and 21 deletions
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@ -31,17 +31,6 @@
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#include "brw_blorp.h"
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/**
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* \name Constants for BLORP VBO
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* \{
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*/
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#define GEN6_BLORP_NUM_VERTICES 3
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#define GEN6_BLORP_NUM_VUE_ELEMS 8
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#define GEN6_BLORP_VBO_SIZE (GEN6_BLORP_NUM_VERTICES \
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* GEN6_BLORP_NUM_VUE_ELEMS \
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* sizeof(float))
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/** \} */
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/**
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* CMD_STATE_BASE_ADDRESS
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*
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@ -160,21 +149,21 @@ gen6_blorp_emit_vertices(struct brw_context *brw,
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{
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float *vertex_data;
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const float vertices[GEN6_BLORP_VBO_SIZE] = {
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/* v0 */ 0, 0, 0, 0, (float) params->x0, (float) params->y1, 0, 1,
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/* v1 */ 0, 0, 0, 0, (float) params->x1, (float) params->y1, 0, 1,
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/* v2 */ 0, 0, 0, 0, (float) params->x0, (float) params->y0, 0, 1,
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const float vertices[] = {
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/* v0 */ 0, 0, 0, 0, (float)params->x0, (float)params->y1, 0, 1,
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/* v1 */ 0, 0, 0, 0, (float)params->x1, (float)params->y1, 0, 1,
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/* v2 */ 0, 0, 0, 0, (float)params->x0, (float)params->y0, 0, 1,
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};
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vertex_data = (float *) brw_state_batch(brw, AUB_TRACE_VERTEX_BUFFER,
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GEN6_BLORP_VBO_SIZE, 32,
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sizeof(vertices), 32,
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&vertex_offset);
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memcpy(vertex_data, vertices, GEN6_BLORP_VBO_SIZE);
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}
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memcpy(vertex_data, vertices, sizeof(vertices));
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gen6_blorp_emit_vertex_buffer_state(brw, GEN6_BLORP_NUM_VUE_ELEMS,
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GEN6_BLORP_VBO_SIZE,
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vertex_offset);
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const unsigned blorp_num_vue_elems = 8;
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gen6_blorp_emit_vertex_buffer_state(brw, blorp_num_vue_elems,
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sizeof(vertices), vertex_offset);
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}
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/* 3DSTATE_VERTEX_ELEMENTS
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*
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