radv: capture shader executable info at shader creation time

This doesn't need to be delayed and it will allow us to support
caching with eg. RADV_DEBUG=hang.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32246>
This commit is contained in:
Samuel Pitoiset 2024-11-20 08:51:37 +01:00 committed by Marge Bot
parent acc84133f1
commit f1d103f7de
5 changed files with 35 additions and 68 deletions

View file

@ -141,8 +141,7 @@ radv_compile_cs(struct radv_device *device, struct vk_pipeline_cache *cache, str
cs_shader->nir_string = nir_string;
radv_shader_generate_debug_info(device, dump_shader, keep_executable_info, *cs_binary, cs_shader, &cs_stage->nir, 1,
&cs_stage->info);
radv_shader_dump_debug_info(device, dump_shader, *cs_binary, cs_shader, &cs_stage->nir, 1, &cs_stage->info);
if (dump_shader)
simple_mtx_unlock(&instance->shader_dump_mtx);

View file

@ -2288,8 +2288,7 @@ radv_create_gs_copy_shader(struct radv_device *device, struct vk_pipeline_cache
if (copy_shader) {
copy_shader->nir_string = nir_string;
radv_shader_generate_debug_info(device, dump_shader, keep_executable_info, *gs_copy_binary, copy_shader, &nir, 1,
&gs_copy_stage.info);
radv_shader_dump_debug_info(device, dump_shader, *gs_copy_binary, copy_shader, &nir, 1, &gs_copy_stage.info);
}
if (dump_shader)
@ -2361,8 +2360,8 @@ radv_graphics_shaders_nir_to_asm(struct radv_device *device, struct vk_pipeline_
shaders[s]->nir_string = nir_string;
radv_shader_generate_debug_info(device, dump_shader, keep_executable_info, binaries[s], shaders[s], nir_shaders,
shader_count, &stages[s].info);
radv_shader_dump_debug_info(device, dump_shader, binaries[s], shaders[s], nir_shaders, shader_count,
&stages[s].info);
if (dump_shader)
simple_mtx_unlock(&instance->shader_dump_mtx);

View file

@ -472,8 +472,7 @@ radv_rt_nir_to_asm(struct radv_device *device, struct vk_pipeline_cache *cache,
if (shader) {
shader->nir_string = nir_string;
radv_shader_generate_debug_info(device, dump_shader, keep_executable_info, binary, shader, shaders, num_shaders,
&stage->info);
radv_shader_dump_debug_info(device, dump_shader, binary, shader, shaders, num_shaders, &stage->info);
if (shader && keep_executable_info && stage->spirv.size) {
shader->spirv = malloc(stage->spirv.size);

View file

@ -2665,6 +2665,7 @@ radv_shader_create_uncached(struct radv_device *device, const struct radv_shader
#if !defined(USE_LIBELF)
goto out;
#else
struct radv_shader_binary_rtld *bin = (struct radv_shader_binary_rtld *)binary;
struct ac_rtld_binary rtld_binary = {0};
if (!radv_open_rtld_binary(device, binary, &rtld_binary)) {
@ -2674,19 +2675,41 @@ radv_shader_create_uncached(struct radv_device *device, const struct radv_shader
shader->code_size = rtld_binary.rx_size;
shader->exec_size = rtld_binary.exec_size;
const char *disasm_data;
size_t disasm_size;
if (!ac_rtld_get_section_by_name(&rtld_binary, ".AMDGPU.disasm", &disasm_data, &disasm_size)) {
result = VK_ERROR_UNKNOWN;
goto out;
}
shader->ir_string = bin->llvm_ir_size ? strdup((const char *)(bin->data + bin->elf_size)) : NULL;
shader->disasm_string = malloc(disasm_size + 1);
memcpy(shader->disasm_string, disasm_data, disasm_size);
shader->disasm_string[disasm_size] = 0;
ac_rtld_close(&rtld_binary);
#endif
} else {
struct radv_shader_binary_legacy *bin = (struct radv_shader_binary_legacy *)binary;
struct radv_shader_binary_layout layout = radv_shader_binary_get_layout(bin);
shader->code_size = bin->code_size;
shader->exec_size = bin->exec_size;
if (bin->stats_size) {
shader->statistics = calloc(bin->stats_size, 1);
struct radv_shader_binary_layout layout = radv_shader_binary_get_layout(bin);
memcpy(shader->statistics, layout.stats, bin->stats_size);
}
shader->ir_string = bin->ir_size ? strdup(layout.ir) : NULL;
shader->disasm_string = bin->disasm_size ? strdup(layout.disasm) : NULL;
if (bin->debug_info_size) {
shader->debug_info = malloc(bin->debug_info_size);
memcpy(shader->debug_info, layout.debug_info, bin->debug_info_size);
shader->debug_info_count = bin->debug_info_size / sizeof(struct ac_shader_debug_info);
}
}
if (replay_block) {
@ -3027,48 +3050,6 @@ radv_set_stage_key_robustness(const struct vk_pipeline_robustness_state *rs, gl_
key->vertex_robustness1 = 1u;
}
static void
radv_capture_shader_executable_info(struct radv_device *device, struct radv_shader *shader,
struct nir_shader *const *shaders, int shader_count,
const struct radv_shader_binary *binary)
{
if (binary->type == RADV_BINARY_TYPE_RTLD) {
#if !defined(USE_LIBELF)
return;
#else
struct radv_shader_binary_rtld *bin = (struct radv_shader_binary_rtld *)binary;
struct ac_rtld_binary rtld_binary = {0};
if (!radv_open_rtld_binary(device, binary, &rtld_binary)) {
return;
}
const char *disasm_data;
size_t disasm_size;
if (!ac_rtld_get_section_by_name(&rtld_binary, ".AMDGPU.disasm", &disasm_data, &disasm_size)) {
return;
}
shader->ir_string = bin->llvm_ir_size ? strdup((const char *)(bin->data + bin->elf_size)) : NULL;
shader->disasm_string = malloc(disasm_size + 1);
memcpy(shader->disasm_string, disasm_data, disasm_size);
shader->disasm_string[disasm_size] = 0;
ac_rtld_close(&rtld_binary);
#endif
} else {
struct radv_shader_binary_legacy *bin = (struct radv_shader_binary_legacy *)binary;
struct radv_shader_binary_layout layout = radv_shader_binary_get_layout(bin);
shader->ir_string = bin->ir_size ? strdup(layout.ir) : NULL;
shader->disasm_string = bin->disasm_size ? strdup(layout.disasm) : NULL;
shader->debug_info = malloc(bin->debug_info_size);
memcpy(shader->debug_info, layout.debug_info, bin->debug_info_size);
shader->debug_info_count = bin->debug_info_size / sizeof(struct ac_shader_debug_info);
}
}
static struct radv_shader_binary *
shader_compile(struct radv_device *device, struct nir_shader *const *shaders, int shader_count, gl_shader_stage stage,
const struct radv_shader_info *info, const struct radv_shader_args *args,
@ -3136,13 +3117,10 @@ radv_shader_nir_to_asm(struct radv_device *device, struct radv_shader_stage *pl_
}
void
radv_shader_generate_debug_info(struct radv_device *device, bool dump_shader, bool keep_shader_info,
struct radv_shader_binary *binary, struct radv_shader *shader,
struct nir_shader *const *shaders, int shader_count, struct radv_shader_info *info)
radv_shader_dump_debug_info(struct radv_device *device, bool dump_shader, struct radv_shader_binary *binary,
struct radv_shader *shader, struct nir_shader *const *shaders, int shader_count,
struct radv_shader_info *info)
{
if (dump_shader || keep_shader_info)
radv_capture_shader_executable_info(device, shader, shaders, shader_count, binary);
if (dump_shader) {
const struct radv_physical_device *pdev = radv_device_physical(device);
const struct radv_instance *instance = radv_physical_device_instance(pdev);
@ -3201,9 +3179,6 @@ radv_create_trap_handler_shader(struct radv_device *device)
struct radv_shader *shader;
radv_shader_create_uncached(device, binary, false, NULL, &shader);
if (options.dump_shader)
radv_capture_shader_executable_info(device, shader, NULL, 0, binary);
if (options.dump_shader) {
fprintf(stderr, "Trap handler");
fprintf(stderr, "\ndisasm:\n%s\n", shader->disasm_string);
@ -3290,10 +3265,6 @@ radv_create_rt_prolog(struct radv_device *device)
if (!prolog)
goto done;
if (device->keep_shader_info || options.dump_shader) {
radv_capture_shader_executable_info(device, prolog, NULL, 0, binary);
}
if (options.dump_shader) {
fprintf(stderr, "Raytracing prolog");
fprintf(stderr, "\ndisasm:\n%s\n", prolog->disasm_string);

View file

@ -544,10 +544,9 @@ struct radv_shader_binary *radv_shader_nir_to_asm(struct radv_device *device, st
const struct radv_graphics_state_key *gfx_state,
bool keep_shader_info, bool keep_statistic_info);
void radv_shader_generate_debug_info(struct radv_device *device, bool dump_shader, bool keep_shader_info,
struct radv_shader_binary *binary, struct radv_shader *shader,
struct nir_shader *const *shaders, int shader_count,
struct radv_shader_info *info);
void radv_shader_dump_debug_info(struct radv_device *device, bool dump_shader, struct radv_shader_binary *binary,
struct radv_shader *shader, struct nir_shader *const *shaders, int shader_count,
struct radv_shader_info *info);
struct radv_instance;
char *radv_dump_nir_shaders(const struct radv_instance *instance, struct nir_shader *const *shaders, int shader_count);