glsl: Bump standalone compiler versions to 1.50.

The version bumps are necessary in order to compile built-ins for 1.50.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Kenneth Graunke 2013-03-18 18:57:26 -07:00
parent d86efc075e
commit f1ca2ed538
2 changed files with 3 additions and 3 deletions

View file

@ -174,7 +174,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
{
struct gl_context fakeCtx;
fakeCtx.API = API_OPENGL_COMPAT;
fakeCtx.Const.GLSLVersion = 140;
fakeCtx.Const.GLSLVersion = 150;
fakeCtx.Extensions.ARB_ES2_compatibility = true;
fakeCtx.Extensions.ARB_ES3_compatibility = true;
fakeCtx.Const.ForceGLSLExtensionsWarn = false;
@ -182,7 +182,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
struct _mesa_glsl_parse_state *st =
new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh);
st->language_version = 140;
st->language_version = 150;
st->symbols->separate_function_namespace = false;
st->ARB_texture_rectangle_enable = true;
st->EXT_texture_array_enable = true;

View file

@ -47,7 +47,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
/* The standalone compiler needs to claim support for almost
* everything in order to compile the built-in functions.
*/
ctx->Const.GLSLVersion = 140;
ctx->Const.GLSLVersion = 150;
ctx->Extensions.ARB_ES3_compatibility = true;
ctx->Const.MaxClipPlanes = 8;