fix bug in _playback_copy_to_current(): need to skip version position data (see bug 10587)

This commit is contained in:
Brian 2007-04-12 16:17:01 -06:00
parent 99193e4f74
commit f11604a30d

View file

@ -58,6 +58,8 @@ static void _playback_copy_to_current( GLcontext *ctx,
node->vertex_size * sizeof(GLfloat),
data, node->vertex_store->bufferobj );
data += node->attrsz[0]; /* skip version position */
for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) {
if (node->attrsz[i]) {
GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;