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radv/radeonsi/nir: lower 64bit flrp
Fixes a bunch of arb_gpu_shader_fp64 piglit tests for example: generated_tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-double-double-double.shader_test Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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2 changed files with 2 additions and 0 deletions
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@ -52,6 +52,7 @@ static const struct nir_shader_compiler_options nir_options = {
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.vertex_id_zero_based = true,
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.lower_scmp = true,
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.lower_flrp32 = true,
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.lower_flrp64 = true,
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.lower_fsat = true,
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.lower_fdiv = true,
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.lower_sub = true,
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@ -504,6 +504,7 @@ static const struct nir_shader_compiler_options nir_options = {
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.vertex_id_zero_based = true,
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.lower_scmp = true,
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.lower_flrp32 = true,
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.lower_flrp64 = true,
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.lower_fsat = true,
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.lower_fdiv = true,
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.lower_sub = true,
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