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https://gitlab.freedesktop.org/mesa/mesa.git
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i965/fs: Use offset a lot more places
We have this wonderful offset() function for advancing registers, but we're not using it. Using offset() allows us to do some sanity checking and avoid manually touching fs_reg::reg_offset. In a few commits, we will make offset do even more nifty things for us. Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
parent
0089d025aa
commit
f0d43c09b2
4 changed files with 78 additions and 93 deletions
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@ -310,8 +310,8 @@ fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_reg &dst,
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inst->mlen = 1 + dispatch_width / 8;
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}
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vec4_result.reg_offset += (const_offset & 3) * scale;
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instructions.push_tail(MOV(dst, vec4_result));
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fs_reg result = offset(vec4_result, (const_offset & 3) * scale);
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instructions.push_tail(MOV(dst, result));
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return instructions;
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}
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@ -1021,7 +1021,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
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} else {
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emit(ADD(wpos, this->pixel_x, fs_reg(0.5f)));
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}
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wpos.reg_offset++;
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wpos = offset(wpos, 1);
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/* gl_FragCoord.y */
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if (!flip && ir->data.pixel_center_integer) {
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@ -1037,7 +1037,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
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emit(ADD(wpos, pixel_y, fs_reg(offset)));
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}
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wpos.reg_offset++;
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wpos = offset(wpos, 1);
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/* gl_FragCoord.z */
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if (brw->gen >= 6) {
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@ -1048,7 +1048,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
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this->delta_y[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC],
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interp_reg(VARYING_SLOT_POS, 2));
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}
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wpos.reg_offset++;
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wpos = offset(wpos, 1);
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/* gl_FragCoord.w: Already set up in emit_interpolation */
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emit(BRW_OPCODE_MOV, wpos, this->wpos_w);
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@ -1126,7 +1126,7 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
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/* If there's no incoming setup data for this slot, don't
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* emit interpolation for it.
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*/
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attr.reg_offset += type->vector_elements;
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attr = offset(attr, type->vector_elements);
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location++;
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continue;
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}
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@ -1141,7 +1141,7 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
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interp = suboffset(interp, 3);
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interp.type = reg->type;
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emit(FS_OPCODE_CINTERP, attr, fs_reg(interp));
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attr.reg_offset++;
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attr = offset(attr, 1);
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}
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} else {
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/* Smooth/noperspective interpolation case. */
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@ -1179,7 +1179,7 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
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if (brw->gen < 6 && interpolation_mode == INTERP_QUALIFIER_SMOOTH) {
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emit(BRW_OPCODE_MUL, attr, attr, this->pixel_w);
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}
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attr.reg_offset++;
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attr = offset(attr, 1);
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}
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}
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@ -1292,7 +1292,7 @@ fs_visitor::emit_samplepos_setup()
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}
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/* Compute gl_SamplePosition.x */
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compute_sample_position(pos, int_sample_x);
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pos.reg_offset++;
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pos = offset(pos, 1);
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inst = emit(MOV(int_sample_y, fs_reg(suboffset(sample_pos_reg, 1))));
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if (dispatch_width == 16) {
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inst->force_uncompressed = true;
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@ -212,10 +212,8 @@ fs_visitor::opt_cse_local(bblock_t *block)
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fs_inst *copy;
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if (written > 1) {
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fs_reg *sources = ralloc_array(mem_ctx, fs_reg, written);
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for (int i = 0; i < written; i++) {
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sources[i] = tmp;
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sources[i].reg_offset = i;
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}
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for (int i = 0; i < written; i++)
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sources[i] = offset(tmp, i);
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copy = LOAD_PAYLOAD(orig_dst, sources, written);
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} else {
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copy = MOV(orig_dst, tmp);
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@ -235,10 +233,8 @@ fs_visitor::opt_cse_local(bblock_t *block)
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fs_inst *copy;
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if (written > 1) {
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fs_reg *sources = ralloc_array(mem_ctx, fs_reg, written);
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for (int i = 0; i < written; i++) {
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sources[i] = tmp;
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sources[i].reg_offset = i;
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}
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for (int i = 0; i < written; i++)
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sources[i] = offset(tmp, i);
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copy = LOAD_PAYLOAD(dst, sources, written);
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} else {
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copy = MOV(dst, tmp);
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@ -558,7 +558,7 @@ fs_visitor::emit_unspill(bblock_t *block, fs_inst *inst, fs_reg dst,
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}
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inst->insert_before(block, unspill_inst);
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dst.reg_offset++;
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dst = offset(dst, 1);
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spill_offset += dispatch_width * sizeof(float);
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}
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}
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@ -716,7 +716,7 @@ fs_visitor::spill_reg(int spill_reg)
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fs_inst *spill_inst =
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new(mem_ctx) fs_inst(SHADER_OPCODE_GEN4_SCRATCH_WRITE,
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reg_null_f, spill_src);
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spill_src.reg_offset++;
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spill_src = offset(spill_src, 1);
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spill_inst->offset = subset_spill_offset + chan * reg_size;
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spill_inst->ir = inst->ir;
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spill_inst->annotation = inst->annotation;
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@ -99,8 +99,7 @@ fs_visitor::visit(ir_variable *ir)
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/* General color output. */
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for (unsigned int i = 0; i < MAX2(1, ir->type->length); i++) {
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int output = ir->data.location - FRAG_RESULT_DATA0 + i;
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this->outputs[output] = *reg;
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this->outputs[output].reg_offset += vector_elements * i;
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this->outputs[output] = offset(*reg, vector_elements * i);
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this->output_components[output] = vector_elements;
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}
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}
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@ -173,13 +172,13 @@ fs_visitor::visit(ir_dereference_record *ir)
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ir->record->accept(this);
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unsigned int offset = 0;
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unsigned int off = 0;
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for (unsigned int i = 0; i < struct_type->length; i++) {
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if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
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break;
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offset += type_size(struct_type->fields.structure[i].type);
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off += type_size(struct_type->fields.structure[i].type);
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}
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this->result.reg_offset += offset;
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this->result = offset(this->result, off);
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this->result.type = brw_type_for_base_type(ir->type);
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}
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@ -198,7 +197,7 @@ fs_visitor::visit(ir_dereference_array *ir)
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if (constant_index) {
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assert(src.file == UNIFORM || src.file == GRF || src.file == HW_REG);
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src.reg_offset += constant_index->value.i[0] * element_size;
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src = offset(src, constant_index->value.i[0] * element_size);
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} else {
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/* Variable index array dereference. We attach the variable index
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* component to the reg as a pointer to a register containing the
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@ -377,8 +376,7 @@ fs_visitor::emit_interpolate_expression(ir_expression *ir)
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/* 1. collect interpolation factors */
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fs_reg dst_x = fs_reg(this, glsl_type::get_instance(ir->type->base_type, 2, 1));
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fs_reg dst_y = dst_x;
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dst_y.reg_offset++;
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fs_reg dst_y = offset(dst_x, 1);
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/* for most messages, we need one reg of ignored data; the hardware requires mlen==1
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* even when there is no payload. in the per-slot offset case, we'll replace this with
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@ -435,8 +433,8 @@ fs_visitor::emit_interpolate_expression(ir_expression *ir)
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fs_inst *inst = emit(BRW_OPCODE_SEL, src2, src2, fs_reg(7));
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inst->conditional_mod = BRW_CONDITIONAL_L; /* min(src2, 7) */
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src2.reg_offset++;
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this->result.reg_offset++;
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src2 = offset(src2, 1);
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this->result = offset(this->result, 1);
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}
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mlen = 2 * reg_width;
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@ -465,7 +463,7 @@ fs_visitor::emit_interpolate_expression(ir_expression *ir)
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emit(FS_OPCODE_LINTERP, res,
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dst_x, dst_y,
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fs_reg(interp_reg(var->data.location, ch)));
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res.reg_offset++;
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res = offset(res, 1);
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}
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}
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@ -965,7 +963,7 @@ fs_visitor::visit(ir_expression *ir)
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emit(MOV(result, packed_consts));
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}
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result.reg_offset++;
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result = offset(result, 1);
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}
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} else {
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/* Turn the byte offset into a dword offset. */
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@ -979,7 +977,7 @@ fs_visitor::visit(ir_expression *ir)
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if (ir->type->base_type == GLSL_TYPE_BOOL)
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emit(CMP(result, result, fs_reg(0), BRW_CONDITIONAL_NZ));
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result.reg_offset++;
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result = offset(result, 1);
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}
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}
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@ -1030,8 +1028,8 @@ fs_visitor::emit_assignment_writes(fs_reg &l, fs_reg &r,
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inst->predicate = predicated ? BRW_PREDICATE_NORMAL : BRW_PREDICATE_NONE;
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}
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l.reg_offset++;
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r.reg_offset++;
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l = offset(l, 1);
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r = offset(r, 1);
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}
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break;
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case GLSL_TYPE_ARRAY:
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@ -1132,9 +1130,9 @@ fs_visitor::visit(ir_assignment *ir)
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inst = emit(MOV(l, r));
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if (ir->condition)
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inst->predicate = BRW_PREDICATE_NORMAL;
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r.reg_offset++;
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r = offset(r, 1);
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}
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l.reg_offset++;
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l = offset(l, 1);
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}
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} else {
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emit_assignment_writes(l, r, ir->lhs->type, ir->condition != NULL);
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@ -1157,7 +1155,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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if (shadow_c.file != BAD_FILE) {
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for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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}
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/* gen4's SIMD8 sampler always has the slots for u,v,r present.
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@ -1186,7 +1184,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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} else if (ir->op == ir_tex) {
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for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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}
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/* zero the others. */
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for (int i = ir->coordinate->type->vector_elements; i<3; i++) {
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@ -1199,7 +1197,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen + i), coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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}
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/* the slots for u and v are always present, but r is optional */
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mlen += MAX2(ir->coordinate->type->vector_elements, 2);
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@ -1220,13 +1218,13 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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*/
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for (int i = 0; i < ir->lod_info.grad.dPdx->type->vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen), dPdx));
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dPdx.reg_offset++;
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dPdx = offset(dPdx, 1);
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}
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mlen += MAX2(ir->lod_info.grad.dPdx->type->vector_elements, 2);
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for (int i = 0; i < ir->lod_info.grad.dPdy->type->vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen), dPdy));
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dPdy.reg_offset++;
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dPdy = offset(dPdy, 1);
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}
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mlen += MAX2(ir->lod_info.grad.dPdy->type->vector_elements, 2);
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} else if (ir->op == ir_txs) {
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@ -1244,7 +1242,7 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen + i * 2, coordinate.type),
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coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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}
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/* Initialize the rest of u/v/r with 0.0. Empirically, this seems to
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@ -1298,8 +1296,8 @@ fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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if (simd16) {
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for (int i = 0; i < 4; i++) {
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emit(MOV(orig_dst, dst));
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orig_dst.reg_offset++;
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dst.reg_offset += 2;
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orig_dst = offset(orig_dst, 1);
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dst = offset(dst, 2);
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}
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}
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@ -1338,7 +1336,7 @@ fs_visitor::emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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for (int i = 0; i < vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen + i * reg_width, coordinate.type),
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coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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}
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mlen += vector_elements * reg_width;
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@ -1382,11 +1380,11 @@ fs_visitor::emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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*/
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for (int i = 0; i < ir->lod_info.grad.dPdx->type->vector_elements; i++) {
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emit(MOV(fs_reg(MRF, base_mrf + mlen), lod));
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lod.reg_offset++;
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lod = offset(lod, 1);
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mlen += reg_width;
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emit(MOV(fs_reg(MRF, base_mrf + mlen), lod2));
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lod2.reg_offset++;
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lod2 = offset(lod2, 1);
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mlen += reg_width;
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}
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@ -1515,7 +1513,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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*/
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for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
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emit(MOV(sources[length], coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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length++;
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/* For cube map array, the coordinate is (u,v,r,ai) but there are
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@ -1523,11 +1521,11 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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*/
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if (i < ir->lod_info.grad.dPdx->type->vector_elements) {
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emit(MOV(sources[length], lod));
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lod.reg_offset++;
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lod = offset(lod, 1);
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length++;
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emit(MOV(sources[length], lod2));
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lod2.reg_offset++;
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lod2 = offset(lod2, 1);
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length++;
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}
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}
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@ -1546,7 +1544,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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case ir_txf:
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/* Unfortunately, the parameters for LD are intermixed: u, lod, v, r. */
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emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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length++;
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emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), lod));
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@ -1554,7 +1552,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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for (int i = 1; i < ir->coordinate->type->vector_elements; i++) {
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emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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length++;
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}
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@ -1573,7 +1571,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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*/
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for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
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emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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length++;
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}
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@ -1590,19 +1588,19 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
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for (int i = 0; i < 2; i++) { /* u, v */
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emit(MOV(sources[length], coordinate));
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coordinate.reg_offset++;
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coordinate = offset(coordinate, 1);
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length++;
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}
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for (int i = 0; i < 2; i++) { /* offu, offv */
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emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), offset_value));
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offset_value.reg_offset++;
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offset_value = offset(offset_value, 1);
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length++;
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}
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if (ir->coordinate->type->vector_elements == 3) { /* r if present */
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||||
emit(MOV(sources[length], coordinate));
|
||||
coordinate.reg_offset++;
|
||||
coordinate = offset(coordinate, 1);
|
||||
length++;
|
||||
}
|
||||
|
||||
|
|
@ -1615,7 +1613,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
|
|||
if (ir->coordinate && !coordinate_done) {
|
||||
for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
|
||||
emit(MOV(sources[length], coordinate));
|
||||
coordinate.reg_offset++;
|
||||
coordinate = offset(coordinate, 1);
|
||||
length++;
|
||||
}
|
||||
}
|
||||
|
|
@ -1730,8 +1728,8 @@ fs_visitor::rescale_texcoord(ir_texture *ir, fs_reg coordinate,
|
|||
coordinate = dst;
|
||||
|
||||
emit(MUL(dst, src, scale_x));
|
||||
dst.reg_offset++;
|
||||
src.reg_offset++;
|
||||
dst = offset(dst, 1);
|
||||
src = offset(src, 1);
|
||||
emit(MUL(dst, src, scale_y));
|
||||
} else if (is_rect) {
|
||||
/* On gen6+, the sampler handles the rectangle coordinates
|
||||
|
|
@ -1744,7 +1742,7 @@ fs_visitor::rescale_texcoord(ir_texture *ir, fs_reg coordinate,
|
|||
for (int i = 0; i < 2; i++) {
|
||||
if (tex->gl_clamp_mask[i] & (1 << sampler)) {
|
||||
fs_reg chan = coordinate;
|
||||
chan.reg_offset += i;
|
||||
chan = offset(chan, i);
|
||||
|
||||
inst = emit(BRW_OPCODE_SEL, chan, chan, fs_reg(0.0f));
|
||||
inst->conditional_mod = BRW_CONDITIONAL_G;
|
||||
|
|
@ -1770,7 +1768,7 @@ fs_visitor::rescale_texcoord(ir_texture *ir, fs_reg coordinate,
|
|||
i < MIN2(ir->coordinate->type->vector_elements, 3); i++) {
|
||||
if (tex->gl_clamp_mask[i] & (1 << sampler)) {
|
||||
fs_reg chan = coordinate;
|
||||
chan.reg_offset += i;
|
||||
chan = offset(chan, i);
|
||||
|
||||
fs_inst *inst = emit(MOV(chan, chan));
|
||||
inst->saturate = true;
|
||||
|
|
@ -1795,7 +1793,7 @@ fs_visitor::emit_mcs_fetch(ir_texture *ir, fs_reg coordinate, fs_reg sampler)
|
|||
for (int i = 0; i < length; i++) {
|
||||
sources[i] = fs_reg(this, glsl_type::float_type);
|
||||
emit(MOV(retype(sources[i], BRW_REGISTER_TYPE_D), coordinate));
|
||||
coordinate.reg_offset++;
|
||||
coordinate = offset(coordinate, 1);
|
||||
}
|
||||
|
||||
emit(LOAD_PAYLOAD(payload, sources, length));
|
||||
|
|
@ -1877,7 +1875,7 @@ fs_visitor::visit(ir_texture *ir)
|
|||
|
||||
for (int i=0; i<4; i++) {
|
||||
emit(MOV(res, fs_reg(swiz == SWIZZLE_ZERO ? 0.0f : 1.0f)));
|
||||
res.reg_offset++;
|
||||
res = offset(res, 1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
@ -1976,19 +1974,16 @@ fs_visitor::visit(ir_texture *ir)
|
|||
glsl_type const *type = ir->sampler->type;
|
||||
if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
|
||||
type->sampler_array) {
|
||||
fs_reg depth = dst;
|
||||
depth.reg_offset = 2;
|
||||
fs_reg depth = offset(dst, 2);
|
||||
fs_reg fixed_depth = fs_reg(this, glsl_type::int_type);
|
||||
emit_math(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, fs_reg(6));
|
||||
|
||||
fs_reg *fixed_payload = ralloc_array(mem_ctx, fs_reg, inst->regs_written);
|
||||
fs_reg d = dst;
|
||||
for (int i = 0; i < inst->regs_written; i++) {
|
||||
if (i == 2) {
|
||||
fixed_payload[i] = fixed_depth;
|
||||
} else {
|
||||
d.reg_offset = i;
|
||||
fixed_payload[i] = d;
|
||||
fixed_payload[i] = offset(dst, i);
|
||||
}
|
||||
}
|
||||
emit(LOAD_PAYLOAD(dst, fixed_payload, inst->regs_written));
|
||||
|
|
@ -2028,7 +2023,7 @@ fs_visitor::emit_gen6_gather_wa(uint8_t wa, fs_reg dst)
|
|||
emit(ASR(dst, dst, fs_reg(32 - width)));
|
||||
}
|
||||
|
||||
dst.reg_offset++;
|
||||
dst = offset(dst, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2069,8 +2064,7 @@ fs_visitor::swizzle_result(ir_texture *ir, fs_reg orig_val, uint32_t sampler)
|
|||
{
|
||||
if (ir->op == ir_query_levels) {
|
||||
/* # levels is in .w */
|
||||
orig_val.reg_offset += 3;
|
||||
this->result = orig_val;
|
||||
this->result = offset(orig_val, 3);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -2096,16 +2090,15 @@ fs_visitor::swizzle_result(ir_texture *ir, fs_reg orig_val, uint32_t sampler)
|
|||
for (int i = 0; i < 4; i++) {
|
||||
int swiz = GET_SWZ(tex->swizzles[sampler], i);
|
||||
fs_reg l = swizzled_result;
|
||||
l.reg_offset += i;
|
||||
l = offset(l, i);
|
||||
|
||||
if (swiz == SWIZZLE_ZERO) {
|
||||
emit(MOV(l, fs_reg(0.0f)));
|
||||
} else if (swiz == SWIZZLE_ONE) {
|
||||
emit(MOV(l, fs_reg(1.0f)));
|
||||
} else {
|
||||
fs_reg r = orig_val;
|
||||
r.reg_offset += GET_SWZ(tex->swizzles[sampler], i);
|
||||
emit(MOV(l, r));
|
||||
emit(MOV(l, offset(orig_val,
|
||||
GET_SWZ(tex->swizzles[sampler], i))));
|
||||
}
|
||||
}
|
||||
this->result = swizzled_result;
|
||||
|
|
@ -2119,7 +2112,7 @@ fs_visitor::visit(ir_swizzle *ir)
|
|||
fs_reg val = this->result;
|
||||
|
||||
if (ir->type->vector_elements == 1) {
|
||||
this->result.reg_offset += ir->mask.x;
|
||||
this->result = offset(this->result, ir->mask.x);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -2145,9 +2138,8 @@ fs_visitor::visit(ir_swizzle *ir)
|
|||
break;
|
||||
}
|
||||
|
||||
channel.reg_offset += swiz;
|
||||
emit(MOV(result, channel));
|
||||
result.reg_offset++;
|
||||
emit(MOV(result, offset(channel, swiz)));
|
||||
result = offset(result, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2205,8 +2197,8 @@ fs_visitor::visit(ir_constant *ir)
|
|||
dst_reg.type = src_reg.type;
|
||||
for (unsigned j = 0; j < size; j++) {
|
||||
emit(MOV(dst_reg, src_reg));
|
||||
src_reg.reg_offset++;
|
||||
dst_reg.reg_offset++;
|
||||
src_reg = offset(src_reg, 1);
|
||||
dst_reg = offset(dst_reg, 1);
|
||||
}
|
||||
}
|
||||
} else if (ir->type->is_record()) {
|
||||
|
|
@ -2219,8 +2211,8 @@ fs_visitor::visit(ir_constant *ir)
|
|||
dst_reg.type = src_reg.type;
|
||||
for (unsigned j = 0; j < size; j++) {
|
||||
emit(MOV(dst_reg, src_reg));
|
||||
src_reg.reg_offset++;
|
||||
dst_reg.reg_offset++;
|
||||
src_reg = offset(src_reg, 1);
|
||||
dst_reg = offset(dst_reg, 1);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
|
@ -2245,7 +2237,7 @@ fs_visitor::visit(ir_constant *ir)
|
|||
default:
|
||||
unreachable("Non-float/uint/int/bool constant");
|
||||
}
|
||||
dst_reg.reg_offset++;
|
||||
dst_reg = offset(dst_reg, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2887,8 +2879,7 @@ fs_visitor::emit_interpolation_setup_gen4()
|
|||
this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC] =
|
||||
fs_reg(this, glsl_type::vec2_type);
|
||||
this->delta_y[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC] =
|
||||
this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC];
|
||||
this->delta_y[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC].reg_offset++;
|
||||
offset(this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC], 1);
|
||||
} else {
|
||||
this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC] =
|
||||
fs_reg(this, glsl_type::float_type);
|
||||
|
|
@ -2971,7 +2962,7 @@ fs_visitor::emit_color_write(int target, int index, int first_color_mrf)
|
|||
if (color.file == BAD_FILE)
|
||||
return;
|
||||
|
||||
color.reg_offset += index;
|
||||
color = offset(color, index);
|
||||
|
||||
if (dispatch_width == 8 || brw->gen >= 6) {
|
||||
/* SIMD8 write looks like:
|
||||
|
|
@ -3074,8 +3065,7 @@ fs_visitor::emit_alpha_test()
|
|||
BRW_CONDITIONAL_NEQ));
|
||||
} else {
|
||||
/* RT0 alpha */
|
||||
fs_reg color = outputs[0];
|
||||
color.reg_offset += 3;
|
||||
fs_reg color = offset(outputs[0], 3);
|
||||
|
||||
/* f0.1 &= func(color, ref) */
|
||||
cmp = emit(CMP(reg_null_f, color, fs_reg(key->alpha_test_ref),
|
||||
|
|
@ -3191,7 +3181,7 @@ fs_visitor::emit_fb_writes()
|
|||
"FB write src0");
|
||||
for (int i = 0; i < 4; i++) {
|
||||
fs_inst *inst = emit(MOV(fs_reg(MRF, color_mrf + i, src0.type), src0));
|
||||
src0.reg_offset++;
|
||||
src0 = offset(src0, 1);
|
||||
inst->saturate = key->clamp_fragment_color;
|
||||
}
|
||||
|
||||
|
|
@ -3200,7 +3190,7 @@ fs_visitor::emit_fb_writes()
|
|||
for (int i = 0; i < 4; i++) {
|
||||
fs_inst *inst = emit(MOV(fs_reg(MRF, color_mrf + 4 + i, src1.type),
|
||||
src1));
|
||||
src1.reg_offset++;
|
||||
src1 = offset(src1, 1);
|
||||
inst->saturate = key->clamp_fragment_color;
|
||||
}
|
||||
|
||||
|
|
@ -3233,8 +3223,7 @@ fs_visitor::emit_fb_writes()
|
|||
int write_color_mrf = color_mrf;
|
||||
if (src0_alpha_to_render_target && target != 0) {
|
||||
fs_inst *inst;
|
||||
fs_reg color = outputs[0];
|
||||
color.reg_offset += 3;
|
||||
fs_reg color = offset(outputs[0], 3);
|
||||
|
||||
inst = emit(MOV(fs_reg(MRF, write_color_mrf, color.type),
|
||||
color));
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue