rbug: Extend context info and block ops

This commit is contained in:
Jakob Bornecrantz 2009-06-09 15:58:14 +01:00
parent 42e9bde0fa
commit f0c21c0294
4 changed files with 293 additions and 0 deletions

View file

@ -274,6 +274,100 @@ int rbug_send_context_flush(struct rbug_connection *__con,
return __ret;
}
int rbug_send_context_rule_add(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t texture,
rbug_texture_t surface,
rbug_block_t block,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
LEN(8); /* header */
LEN(8); /* context */
LEN(8); /* vertex */
LEN(8); /* fragment */
LEN(8); /* texture */
LEN(8); /* surface */
LEN(4); /* block */
/* align */
PAD(__len, 8);
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_RULE_ADD));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(8, rbug_shader_t, vertex); /* vertex */
WRITE(8, rbug_shader_t, fragment); /* fragment */
WRITE(8, rbug_texture_t, texture); /* texture */
WRITE(8, rbug_texture_t, surface); /* surface */
WRITE(4, rbug_block_t, block); /* block */
/* final pad */
PAD(__pos, 8);
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_RULE_ADD, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
FREE(__data);
return __ret;
}
int rbug_send_context_rule_delete(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_rule_t rule,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
LEN(8); /* header */
LEN(8); /* context */
LEN(8); /* rule */
/* align */
PAD(__len, 8);
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_RULE_DELETE));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(8, rbug_context_t, context); /* context */
WRITE(8, rbug_block_rule_t, rule); /* rule */
/* final pad */
PAD(__pos, 8);
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_RULE_DELETE, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
FREE(__data);
return __ret;
}
int rbug_send_context_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_context_t *contexts,
@ -320,6 +414,8 @@ int rbug_send_context_info_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t *texs,
uint32_t texs_len,
rbug_texture_t *cbufs,
uint32_t cbufs_len,
rbug_texture_t zsbuf,
@ -336,6 +432,7 @@ int rbug_send_context_info_reply(struct rbug_connection *__con,
LEN(4); /* serial */
LEN(8); /* vertex */
LEN(8); /* fragment */
LEN_ARRAY(8, texs); /* texs */
LEN_ARRAY(8, cbufs); /* cbufs */
LEN(8); /* zsbuf */
LEN(4); /* blocker */
@ -353,6 +450,7 @@ int rbug_send_context_info_reply(struct rbug_connection *__con,
WRITE(4, uint32_t, serial); /* serial */
WRITE(8, rbug_shader_t, vertex); /* vertex */
WRITE(8, rbug_shader_t, fragment); /* fragment */
WRITE_ARRAY(8, rbug_texture_t, texs); /* texs */
WRITE_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
WRITE(8, rbug_texture_t, zsbuf); /* zsbuf */
WRITE(4, rbug_block_t, blocker); /* blocker */
@ -373,6 +471,47 @@ int rbug_send_context_info_reply(struct rbug_connection *__con,
return __ret;
}
int rbug_send_context_rule_add_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_block_rule_t rule,
uint32_t *__serial)
{
uint32_t __len = 0;
uint32_t __pos = 0;
uint8_t *__data = NULL;
int __ret = 0;
LEN(8); /* header */
LEN(4); /* serial */
LEN(8); /* rule */
/* align */
PAD(__len, 8);
__data = (uint8_t*)MALLOC(__len);
if (!__data)
return -ENOMEM;
WRITE(4, int32_t, ((int32_t)RBUG_OP_CONTEXT_RULE_ADD_REPLY));
WRITE(4, uint32_t, ((uint32_t)(__len / 4)));
WRITE(4, uint32_t, serial); /* serial */
WRITE(8, rbug_block_rule_t, rule); /* rule */
/* final pad */
PAD(__pos, 8);
if (__pos != __len) {
__ret = -EINVAL;
} else {
rbug_connection_send_start(__con, RBUG_OP_CONTEXT_RULE_ADD_REPLY, __len);
rbug_connection_write(__con, __data, __len);
__ret = rbug_connection_send_finish(__con, __serial);
}
FREE(__data);
return __ret;
}
int rbug_send_context_draw_blocked(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t block,
@ -579,6 +718,66 @@ struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto
return ret;
}
struct rbug_proto_context_rule_add * rbug_demarshal_context_rule_add(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_rule_add *ret;
if (!header)
return NULL;
if (header->opcode != (int16_t)RBUG_OP_CONTEXT_RULE_ADD)
return NULL;
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
ret->header.__message = header;
ret->header.opcode = header->opcode;
READ(8, rbug_context_t, context); /* context */
READ(8, rbug_shader_t, vertex); /* vertex */
READ(8, rbug_shader_t, fragment); /* fragment */
READ(8, rbug_texture_t, texture); /* texture */
READ(8, rbug_texture_t, surface); /* surface */
READ(4, rbug_block_t, block); /* block */
return ret;
}
struct rbug_proto_context_rule_delete * rbug_demarshal_context_rule_delete(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_rule_delete *ret;
if (!header)
return NULL;
if (header->opcode != (int16_t)RBUG_OP_CONTEXT_RULE_DELETE)
return NULL;
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
ret->header.__message = header;
ret->header.opcode = header->opcode;
READ(8, rbug_context_t, context); /* context */
READ(8, rbug_block_rule_t, rule); /* rule */
return ret;
}
struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
@ -632,6 +831,7 @@ struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct
READ(4, uint32_t, serial); /* serial */
READ(8, rbug_shader_t, vertex); /* vertex */
READ(8, rbug_shader_t, fragment); /* fragment */
READ_ARRAY(8, rbug_texture_t, texs); /* texs */
READ_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
READ(8, rbug_texture_t, zsbuf); /* zsbuf */
READ(4, rbug_block_t, blocker); /* blocker */
@ -640,6 +840,34 @@ struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct
return ret;
}
struct rbug_proto_context_rule_add_reply * rbug_demarshal_context_rule_add_reply(struct rbug_proto_header *header)
{
uint32_t len = 0;
uint32_t pos = 0;
uint8_t *data = NULL;
struct rbug_proto_context_rule_add_reply *ret;
if (!header)
return NULL;
if (header->opcode != (int16_t)RBUG_OP_CONTEXT_RULE_ADD_REPLY)
return NULL;
pos = 0;
len = header->length * 4;
data = (uint8_t*)&header[1];
ret = MALLOC(sizeof(*ret));
if (!ret)
return NULL;
ret->header.__message = header;
ret->header.opcode = header->opcode;
READ(4, uint32_t, serial); /* serial */
READ(8, rbug_block_rule_t, rule); /* rule */
return ret;
}
struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header)
{
uint32_t len = 0;

View file

@ -41,6 +41,8 @@
#include "rbug/rbug_proto.h"
#include "rbug/rbug_core.h"
typedef uint64_t rbug_block_rule_t;
typedef enum
{
RBUG_BLOCK_BEFORE = 1,
@ -86,6 +88,24 @@ struct rbug_proto_context_flush
int32_t flags;
};
struct rbug_proto_context_rule_add
{
struct rbug_header header;
rbug_context_t context;
rbug_shader_t vertex;
rbug_shader_t fragment;
rbug_texture_t texture;
rbug_texture_t surface;
rbug_block_t block;
};
struct rbug_proto_context_rule_delete
{
struct rbug_header header;
rbug_context_t context;
rbug_block_rule_t rule;
};
struct rbug_proto_context_list_reply
{
struct rbug_header header;
@ -100,6 +120,8 @@ struct rbug_proto_context_info_reply
uint32_t serial;
rbug_shader_t vertex;
rbug_shader_t fragment;
rbug_texture_t *texs;
uint32_t texs_len;
rbug_texture_t *cbufs;
uint32_t cbufs_len;
rbug_texture_t zsbuf;
@ -107,6 +129,13 @@ struct rbug_proto_context_info_reply
rbug_block_t blocked;
};
struct rbug_proto_context_rule_add_reply
{
struct rbug_header header;
uint32_t serial;
rbug_block_rule_t rule;
};
struct rbug_proto_context_draw_blocked
{
struct rbug_header header;
@ -141,6 +170,20 @@ int rbug_send_context_flush(struct rbug_connection *__con,
int32_t flags,
uint32_t *__serial);
int rbug_send_context_rule_add(struct rbug_connection *__con,
rbug_context_t context,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t texture,
rbug_texture_t surface,
rbug_block_t block,
uint32_t *__serial);
int rbug_send_context_rule_delete(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_rule_t rule,
uint32_t *__serial);
int rbug_send_context_list_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_context_t *contexts,
@ -151,6 +194,8 @@ int rbug_send_context_info_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_shader_t vertex,
rbug_shader_t fragment,
rbug_texture_t *texs,
uint32_t texs_len,
rbug_texture_t *cbufs,
uint32_t cbufs_len,
rbug_texture_t zsbuf,
@ -158,6 +203,11 @@ int rbug_send_context_info_reply(struct rbug_connection *__con,
rbug_block_t blocked,
uint32_t *__serial);
int rbug_send_context_rule_add_reply(struct rbug_connection *__con,
uint32_t serial,
rbug_block_rule_t rule,
uint32_t *__serial);
int rbug_send_context_draw_blocked(struct rbug_connection *__con,
rbug_context_t context,
rbug_block_t block,
@ -175,10 +225,16 @@ struct rbug_proto_context_draw_unblock * rbug_demarshal_context_draw_unblock(str
struct rbug_proto_context_flush * rbug_demarshal_context_flush(struct rbug_proto_header *header);
struct rbug_proto_context_rule_add * rbug_demarshal_context_rule_add(struct rbug_proto_header *header);
struct rbug_proto_context_rule_delete * rbug_demarshal_context_rule_delete(struct rbug_proto_header *header);
struct rbug_proto_context_list_reply * rbug_demarshal_context_list_reply(struct rbug_proto_header *header);
struct rbug_proto_context_info_reply * rbug_demarshal_context_info_reply(struct rbug_proto_header *header);
struct rbug_proto_context_rule_add_reply * rbug_demarshal_context_rule_add_reply(struct rbug_proto_header *header);
struct rbug_proto_context_draw_blocked * rbug_demarshal_context_draw_blocked(struct rbug_proto_header *header);
#endif

View file

@ -67,10 +67,16 @@ struct rbug_header * rbug_demarshal(struct rbug_proto_header *header)
return (struct rbug_header *)rbug_demarshal_context_draw_unblock(header);
case RBUG_OP_CONTEXT_FLUSH:
return (struct rbug_header *)rbug_demarshal_context_flush(header);
case RBUG_OP_CONTEXT_RULE_ADD:
return (struct rbug_header *)rbug_demarshal_context_rule_add(header);
case RBUG_OP_CONTEXT_RULE_DELETE:
return (struct rbug_header *)rbug_demarshal_context_rule_delete(header);
case RBUG_OP_CONTEXT_LIST_REPLY:
return (struct rbug_header *)rbug_demarshal_context_list_reply(header);
case RBUG_OP_CONTEXT_INFO_REPLY:
return (struct rbug_header *)rbug_demarshal_context_info_reply(header);
case RBUG_OP_CONTEXT_RULE_ADD_REPLY:
return (struct rbug_header *)rbug_demarshal_context_rule_add_reply(header);
case RBUG_OP_CONTEXT_DRAW_BLOCKED:
return (struct rbug_header *)rbug_demarshal_context_draw_blocked(header);
case RBUG_OP_SHADER_LIST:

View file

@ -56,8 +56,11 @@ enum rbug_opcode
RBUG_OP_CONTEXT_DRAW_STEP = 515,
RBUG_OP_CONTEXT_DRAW_UNBLOCK = 516,
RBUG_OP_CONTEXT_FLUSH = 518,
RBUG_OP_CONTEXT_RULE_ADD = 521,
RBUG_OP_CONTEXT_RULE_DELETE = 522,
RBUG_OP_CONTEXT_LIST_REPLY = -512,
RBUG_OP_CONTEXT_INFO_REPLY = -513,
RBUG_OP_CONTEXT_RULE_ADD_REPLY = -521,
RBUG_OP_CONTEXT_DRAW_BLOCKED = 517,
RBUG_OP_SHADER_LIST = 768,
RBUG_OP_SHADER_INFO = 769,