freedreno/a5xx: texture layout

Seems to be imilar to a4xx, and sampler state "array-pitch" needs
to be aligned to page size.

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark 2016-12-06 13:32:31 -05:00
parent 859cb24d94
commit f043904080
2 changed files with 2 additions and 2 deletions

View file

@ -281,7 +281,7 @@ fd5_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
so->texconst3 =
A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->slices[lvl].size0);
A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
so->texconst5 =
A5XX_TEX_CONST_5_DEPTH(1);
break;

View file

@ -819,7 +819,7 @@ fd_resource_create(struct pipe_screen *pscreen,
assert(rsc->cpp);
alignment = slice_alignment(pscreen, tmpl);
if (is_a4xx(fd_screen(pscreen))) {
if (is_a4xx(fd_screen(pscreen)) || is_a5xx(fd_screen(pscreen))) {
switch (tmpl->target) {
case PIPE_TEXTURE_3D:
rsc->layer_first = false;