intel: remove unused show_shader_stage debug option

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Michael Cheng <michael.cheng@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38869>
This commit is contained in:
Lionel Landwerlin 2025-12-03 14:09:15 +02:00 committed by Marge Bot
parent 37789249a1
commit efe60d2940
4 changed files with 0 additions and 4 deletions

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@ -126,7 +126,6 @@ static const struct debug_control_bitset debug_control[] = {
OPT1("no-send-gather", DEBUG_NO_SEND_GATHER),
OPT1("no-vrt", DEBUG_NO_VRT),
OPT1("shaders-lineno", DEBUG_SHADERS_LINENO),
OPT1("show_shader_stage", DEBUG_SHOW_SHADER_STAGE),
{ NULL, }
#undef OPT1
#undef OPT2

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@ -98,7 +98,6 @@ enum intel_debug_flag {
DEBUG_NO_VRT,
DEBUG_RT_NO_TRACE,
DEBUG_SHADERS_LINENO,
DEBUG_SHOW_SHADER_STAGE,
/* Keep the stages grouped */
DEBUG_VS,
DEBUG_TCS,

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@ -120,8 +120,6 @@ anv_shader_internal_create(struct anv_device *device,
&anv_shader_internal_ops, obj_key_data, key_size);
shader->stage = stage;
if(INTEL_DEBUG(DEBUG_SHOW_SHADER_STAGE))
fprintf(stderr, "Stage: %s\n", mesa_shader_stage_name(shader->stage));
shader->kernel =
anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64);