egl/wgl: Delete unused variables/code

Fixes: 3415bf02 ("egl: Add a basic Windows driver")
Suggested-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Sidney Just <justsid@x-plane.com>
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Tested-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12964>
This commit is contained in:
Jesse Natalie 2022-04-28 10:41:12 -07:00 committed by Marge Bot
parent 35e9c7e082
commit efd2ae6c0c

View file

@ -60,11 +60,8 @@ static struct wgl_egl_config *
wgl_add_config(_EGLDisplay *disp, const struct stw_pixelformat_info *stw_config, int id, EGLint surface_type)
{
struct wgl_egl_config *conf;
struct wgl_egl_display *wgl_dpy = wgl_egl_display(disp);
_EGLConfig base;
unsigned int double_buffer;
int wgl_shifts[4] = { -1, -1, -1, -1 };
unsigned int wgl_sizes[4] = { 0, 0, 0, 0 };
_EGLConfig *matching_config;
EGLint num_configs = 0;
EGLint config_id;
@ -76,22 +73,12 @@ wgl_add_config(_EGLDisplay *disp, const struct stw_pixelformat_info *stw_config,
if (stw_config->pfd.iPixelType != PFD_TYPE_RGBA)
return NULL;
wgl_sizes[0] = stw_config->pfd.cRedBits;
wgl_sizes[1] = stw_config->pfd.cGreenBits;
wgl_sizes[2] = stw_config->pfd.cBlueBits;
wgl_sizes[3] = stw_config->pfd.cAlphaBits;
base.RedSize = stw_config->pfd.cRedBits;
base.GreenSize = stw_config->pfd.cGreenBits;
base.BlueSize = stw_config->pfd.cBlueBits;
base.AlphaSize = stw_config->pfd.cAlphaBits;
base.BufferSize = stw_config->pfd.cColorBits;
wgl_shifts[0] = stw_config->pfd.cRedShift;
wgl_shifts[1] = stw_config->pfd.cGreenShift;
wgl_shifts[2] = stw_config->pfd.cBlueShift;
wgl_shifts[3] = stw_config->pfd.cAlphaShift;
if (stw_config->pfd.cAccumBits) {
/* Don't expose visuals with the accumulation buffer. */
return NULL;
@ -518,7 +505,6 @@ static EGLBoolean
wgl_destroy_context(_EGLDisplay *disp, _EGLContext *ctx)
{
struct wgl_egl_context *wgl_ctx = wgl_egl_context(ctx);
struct wgl_egl_display *wgl_dpy = wgl_egl_display(disp);
if (_eglPutContext(ctx)) {
stw_destroy_context(wgl_ctx->ctx);
@ -576,7 +562,6 @@ wgl_make_current(_EGLDisplay *disp, _EGLSurface *dsurf,
struct wgl_egl_display *wgl_dpy = wgl_egl_display(disp);
struct wgl_egl_context *wgl_ctx = wgl_egl_context(ctx);
_EGLDisplay *old_disp = NULL;
struct wgl_egl_display *old_wgl_dpy = NULL;
_EGLContext *old_ctx;
_EGLSurface *old_dsurf, *old_rsurf;
_EGLSurface *tmp_dsurf, *tmp_rsurf;
@ -594,22 +579,10 @@ wgl_make_current(_EGLDisplay *disp, _EGLSurface *dsurf,
if (old_ctx) {
struct stw_context *old_cctx = wgl_egl_context(old_ctx)->ctx;
old_disp = old_ctx->Resource.Display;
old_wgl_dpy = wgl_egl_display(old_disp);
/* flush before context switch */
wgl_gl_flush();
#if 0
if (old_dsurf)
wgl_surf_update_fence_fd(old_ctx, disp, old_dsurf);
/* Disable shared buffer mode */
if (old_dsurf && _eglSurfaceInSharedBufferMode(old_dsurf) &&
old_wgl_dpy->vtbl->set_shared_buffer_mode) {
old_wgl_dpy->vtbl->set_shared_buffer_mode(old_disp, old_dsurf, false);
}
#endif
stw_unbind_context(old_cctx);
}
@ -647,13 +620,6 @@ wgl_make_current(_EGLDisplay *disp, _EGLSurface *dsurf,
/* undo the previous wgl_dpy->core->unbindContext */
if (stw_make_current(ddraw, rdraw, cctx)) {
#if 0
if (old_dsurf && _eglSurfaceInSharedBufferMode(old_dsurf) &&
old_wgl_dpy->vtbl->set_shared_buffer_mode) {
old_wgl_dpy->vtbl->set_shared_buffer_mode(old_disp, old_dsurf, true);
}
#endif
return _eglError(egl_error, "eglMakeCurrent");
}
@ -692,20 +658,6 @@ wgl_make_current(_EGLDisplay *disp, _EGLSurface *dsurf,
if (egl_error != EGL_SUCCESS)
return _eglError(egl_error, "eglMakeCurrent");
#if 0
if (dsurf && _eglSurfaceHasMutableRenderBuffer(dsurf) &&
wgl_dpy->vtbl->set_shared_buffer_mode) {
/* Always update the shared buffer mode. This is obviously needed when
* the active EGL_RENDER_BUFFER is EGL_SINGLE_BUFFER. When
* EGL_RENDER_BUFFER is EGL_BACK_BUFFER, the update protects us in the
* case where external non-EGL API may have changed window's shared
* buffer mode since we last saw it.
*/
bool mode = (dsurf->ActiveRenderBuffer == EGL_SINGLE_BUFFER);
wgl_dpy->vtbl->set_shared_buffer_mode(disp, dsurf, mode);
}
#endif
return EGL_TRUE;
}
@ -856,7 +808,6 @@ wgl_swap_interval(_EGLDisplay *disp, _EGLSurface *surf, EGLint interval)
static EGLBoolean
wgl_swap_buffers(_EGLDisplay *disp, _EGLSurface *draw)
{
struct wgl_egl_display *wgl_disp = wgl_egl_display(disp);
struct wgl_egl_surface *wgl_surf = wgl_egl_surface(draw);
stw_framebuffer_lock(wgl_surf->fb);