asahi: Permit meta shaders to use preambles

Preambles are occassionally useful with background programs.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24258>
This commit is contained in:
Alyssa Rosenzweig 2023-06-28 16:45:54 -04:00 committed by Marge Bot
parent 5f167c9f72
commit ef5a5e170f
2 changed files with 6 additions and 1 deletions

View file

@ -79,6 +79,7 @@ agx_build_background_shader(struct agx_meta_cache *cache,
struct agx_shader_key compiler_key = {
.fs.ignore_tib_dependencies = true,
.fs.nr_samples = key->tib.nr_samples,
.reserved_preamble = key->reserved_preamble,
};
for (unsigned rt = 0; rt < ARRAY_SIZE(key->op); ++rt) {
@ -131,7 +132,10 @@ agx_build_end_of_tile_shader(struct agx_meta_cache *cache,
.image_dim = dim);
}
struct agx_shader_key compiler_key = {0};
struct agx_shader_key compiler_key = {
.reserved_preamble = key->reserved_preamble,
};
return agx_compile_meta_shader(cache, b.shader, &compiler_key, NULL);
}

View file

@ -27,6 +27,7 @@ enum agx_meta_op {
struct agx_meta_key {
struct agx_tilebuffer_layout tib;
enum agx_meta_op op[8];
unsigned reserved_preamble;
};
struct agx_meta_shader {