mesa: add some new constants

These will be used by the compiler in a following patch.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22846>
This commit is contained in:
Timothy Arceri 2023-06-22 10:18:53 +10:00 committed by Marge Bot
parent 5f26c647fb
commit ef58936876
2 changed files with 17 additions and 0 deletions

View file

@ -941,6 +941,15 @@ struct gl_constants
/** Is the drivers uniform storage packed or padded to 16 bytes. */
bool PackedDriverUniformStorage;
bool HasFBFetch;
/** Whether the backend supports reading from outputs */
bool SupportsReadingOutputs;
bool CombinedClipCullDistanceArrays;
bool PointSizeFixed;
/** Wether or not glBitmap uses red textures rather than alpha */
bool BitmapUsesRed;

View file

@ -168,6 +168,14 @@ void st_init_limits(struct pipe_screen *screen,
*/
c->MaxUniformBlockSize &= ~3;
c->HasFBFetch = screen->get_param(screen, PIPE_CAP_FBFETCH);
c->SupportsReadingOutputs = screen->get_param(screen, PIPE_CAP_SHADER_CAN_READ_OUTPUTS);
c->CombinedClipCullDistanceArrays = !screen->get_param(screen, PIPE_CAP_CULL_DISTANCE_NOCOMBINE);
c->PointSizeFixed = screen->get_param(screen, PIPE_CAP_POINT_SIZE_FIXED);
for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh) {
const gl_shader_stage stage = tgsi_processor_to_shader_stage(sh);
struct gl_shader_compiler_options *options =