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gallium: make constant_buffer const
Signed-off-by: Rob Clark <robclark@freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
e1c1c40cbc
commit
ef534b9389
21 changed files with 23 additions and 24 deletions
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@ -343,7 +343,7 @@ DD_IMM_STATE(polygon_stipple, const struct pipe_poly_stipple, *state, state)
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static void
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dd_context_set_constant_buffer(struct pipe_context *_pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *constant_buffer)
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const struct pipe_constant_buffer *constant_buffer)
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{
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struct dd_context *dctx = dd_context(_pipe);
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struct pipe_context *pipe = dctx->pipe;
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@ -89,7 +89,7 @@ fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
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*/
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static void
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fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_constbuf_stateobj *so = &ctx->constbuf[shader];
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@ -675,7 +675,7 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
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static void i915_set_constant_buffer(struct pipe_context *pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct i915_context *i915 = i915_context(pipe);
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struct pipe_resource *buf = cb ? cb->buffer : NULL;
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@ -1536,7 +1536,7 @@ ilo_set_clip_state(struct pipe_context *pipe,
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static void
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ilo_set_constant_buffer(struct pipe_context *pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *buf)
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const struct pipe_constant_buffer *buf)
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{
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const struct ilo_dev *dev = ilo_context(pipe)->dev;
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struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
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@ -2836,7 +2836,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
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static void
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llvmpipe_set_constant_buffer(struct pipe_context *pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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struct pipe_resource *constants = cb ? cb->buffer : NULL;
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@ -176,7 +176,7 @@ static void noop_set_framebuffer_state(struct pipe_context *ctx,
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static void noop_set_constant_buffer(struct pipe_context *ctx,
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uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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}
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@ -327,7 +327,7 @@ nv30_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
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static void
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nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct nv30_context *nv30 = nv30_context(pipe);
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struct pipe_resource *buf = cb ? cb->buffer : NULL;
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@ -842,7 +842,7 @@ nv50_cp_state_bind(struct pipe_context *pipe, void *hwcso)
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static void
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nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct nv50_context *nv50 = nv50_context(pipe);
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struct pipe_resource *res = cb ? cb->buffer : NULL;
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@ -831,7 +831,7 @@ nvc0_cp_state_bind(struct pipe_context *pipe, void *hwcso)
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static void
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nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct nvc0_context *nvc0 = nvc0_context(pipe);
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struct pipe_resource *res = cb ? cb->buffer : NULL;
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@ -2003,7 +2003,7 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
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static void r300_set_constant_buffer(struct pipe_context *pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct r300_context* r300 = r300_context(pipe);
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struct r300_constant_buffer *cbuf;
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@ -1053,7 +1053,7 @@ void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf
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}
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static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
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struct pipe_constant_buffer *input)
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const struct pipe_constant_buffer *input)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
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@ -940,7 +940,7 @@ void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuf
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static void si_set_constant_buffer(struct si_context *sctx,
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struct si_buffer_resources *buffers,
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unsigned descriptors_idx,
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uint slot, struct pipe_constant_buffer *input)
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uint slot, const struct pipe_constant_buffer *input)
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{
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struct si_descriptors *descs = &sctx->descriptors[descriptors_idx];
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assert(slot < descs->num_elements);
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@ -1003,7 +1003,7 @@ static void si_set_constant_buffer(struct si_context *sctx,
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}
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void si_set_rw_buffer(struct si_context *sctx,
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uint slot, struct pipe_constant_buffer *input)
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uint slot, const struct pipe_constant_buffer *input)
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{
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si_set_constant_buffer(sctx, &sctx->rw_buffers,
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SI_DESCS_RW_BUFFERS, slot, input);
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@ -1011,7 +1011,7 @@ void si_set_rw_buffer(struct si_context *sctx,
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static void si_pipe_set_constant_buffer(struct pipe_context *ctx,
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uint shader, uint slot,
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struct pipe_constant_buffer *input)
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const struct pipe_constant_buffer *input)
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{
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struct si_context *sctx = (struct si_context *)ctx;
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@ -302,8 +302,7 @@ void si_emit_graphics_shader_userdata(struct si_context *sctx,
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struct r600_atom *atom);
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void si_emit_compute_shader_userdata(struct si_context *sctx);
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void si_set_rw_buffer(struct si_context *sctx,
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uint slot, struct pipe_constant_buffer *input);
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uint slot, const struct pipe_constant_buffer *input);
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/* si_state.c */
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struct si_shader_selector;
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@ -624,7 +624,7 @@ static void
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rbug_set_constant_buffer(struct pipe_context *_pipe,
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uint shader,
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uint index,
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struct pipe_constant_buffer *_cb)
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const struct pipe_constant_buffer *_cb)
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{
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struct rbug_context *rb_pipe = rbug_context(_pipe);
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struct pipe_context *pipe = rb_pipe->pipe;
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@ -338,7 +338,7 @@ softpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
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static void
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softpipe_set_constant_buffer(struct pipe_context *pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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struct pipe_resource *constants = cb ? cb->buffer : NULL;
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@ -46,7 +46,7 @@ struct svga_constbuf
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static void svga_set_constant_buffer(struct pipe_context *pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct svga_screen *svgascreen = svga_screen(pipe->screen);
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struct svga_context *svga = svga_context(pipe);
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@ -409,7 +409,7 @@ static void
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swr_set_constant_buffer(struct pipe_context *pipe,
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uint shader,
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uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct swr_context *ctx = swr_context(pipe);
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struct pipe_resource *constants = cb ? cb->buffer : NULL;
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@ -772,7 +772,7 @@ trace_context_set_sample_mask(struct pipe_context *_pipe,
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static void
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trace_context_set_constant_buffer(struct pipe_context *_pipe,
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uint shader, uint index,
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struct pipe_constant_buffer *constant_buffer)
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const struct pipe_constant_buffer *constant_buffer)
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{
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struct trace_context *tr_ctx = trace_context(_pipe);
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struct pipe_context *pipe = tr_ctx->pipe;
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@ -375,7 +375,7 @@ vc4_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
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static void
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vc4_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
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struct pipe_constant_buffer *cb)
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const struct pipe_constant_buffer *cb)
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{
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struct vc4_context *vc4 = vc4_context(pctx);
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struct vc4_constbuf_stateobj *so = &vc4->constbuf[shader];
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@ -426,7 +426,7 @@ static void virgl_hw_set_index_buffer(struct pipe_context *ctx,
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static void virgl_set_constant_buffer(struct pipe_context *ctx,
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uint shader, uint index,
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struct pipe_constant_buffer *buf)
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const struct pipe_constant_buffer *buf)
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{
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struct virgl_context *vctx = virgl_context(ctx);
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@ -261,7 +261,7 @@ struct pipe_context {
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void (*set_constant_buffer)( struct pipe_context *,
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uint shader, uint index,
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struct pipe_constant_buffer *buf );
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const struct pipe_constant_buffer *buf );
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void (*set_framebuffer_state)( struct pipe_context *,
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const struct pipe_framebuffer_state * );
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