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i915g: Add ifdef'd out code to dump compiled shaders.
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@ -1313,4 +1313,8 @@ i915_translate_fragment_program( struct i915_context *i915,
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i915_fini_compile(i915, p);
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i915_optimize_free(i_tokens);
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#if 0
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i915_disassemble_program(NULL, fs->program, fs->program_len);
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#endif
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}
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