i965/vec4: fix indentation in move_push_constants_to_pull_constants()

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Iago Toral Quiroga 2016-07-13 10:21:18 +02:00 committed by Samuel Iglesias Gonsálvez
parent 10694be522
commit eee2c0d785

View file

@ -842,34 +842,34 @@ vec4_visitor::move_push_constants_to_pull_constants()
pull_constant_loc[i / 4] = -1;
if (i >= max_uniform_components) {
const gl_constant_value **values = &stage_prog_data->param[i];
const gl_constant_value **values = &stage_prog_data->param[i];
/* Try to find an existing copy of this uniform in the pull
* constants if it was part of an array access already.
*/
for (unsigned int j = 0; j < stage_prog_data->nr_pull_params; j += 4) {
int matches;
/* Try to find an existing copy of this uniform in the pull
* constants if it was part of an array access already.
*/
for (unsigned int j = 0; j < stage_prog_data->nr_pull_params; j += 4) {
int matches;
for (matches = 0; matches < 4; matches++) {
if (stage_prog_data->pull_param[j + matches] != values[matches])
break;
}
for (matches = 0; matches < 4; matches++) {
if (stage_prog_data->pull_param[j + matches] != values[matches])
break;
}
if (matches == 4) {
pull_constant_loc[i / 4] = j / 4;
break;
}
}
if (matches == 4) {
pull_constant_loc[i / 4] = j / 4;
break;
}
}
if (pull_constant_loc[i / 4] == -1) {
assert(stage_prog_data->nr_pull_params % 4 == 0);
pull_constant_loc[i / 4] = stage_prog_data->nr_pull_params / 4;
if (pull_constant_loc[i / 4] == -1) {
assert(stage_prog_data->nr_pull_params % 4 == 0);
pull_constant_loc[i / 4] = stage_prog_data->nr_pull_params / 4;
for (int j = 0; j < 4; j++) {
stage_prog_data->pull_param[stage_prog_data->nr_pull_params++] =
for (int j = 0; j < 4; j++) {
stage_prog_data->pull_param[stage_prog_data->nr_pull_params++] =
values[j];
}
}
}
}
}
}
@ -878,21 +878,21 @@ vec4_visitor::move_push_constants_to_pull_constants()
*/
foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
for (int i = 0 ; i < 3; i++) {
if (inst->src[i].file != UNIFORM ||
if (inst->src[i].file != UNIFORM ||
pull_constant_loc[inst->src[i].nr] == -1)
continue;
continue;
int uniform = inst->src[i].nr;
dst_reg temp = dst_reg(this, glsl_type::vec4_type);
dst_reg temp = dst_reg(this, glsl_type::vec4_type);
emit_pull_constant_load(block, inst, temp, inst->src[i],
pull_constant_loc[uniform], src_reg());
emit_pull_constant_load(block, inst, temp, inst->src[i],
pull_constant_loc[uniform], src_reg());
inst->src[i].file = temp.file;
inst->src[i].file = temp.file;
inst->src[i].nr = temp.nr;
inst->src[i].offset %= 16;
inst->src[i].reladdr = NULL;
inst->src[i].offset %= 16;
inst->src[i].reladdr = NULL;
}
}