include glheader.h instead of system headers

This commit is contained in:
Brian Paul 2000-05-26 16:17:00 +00:00
parent 1e0163272b
commit eed6f69199
3 changed files with 7 additions and 16 deletions

View file

@ -50,14 +50,10 @@
* you turn debugging on/off from the debugger.
*/
#ifndef XFree86Server
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <assert.h>
#else
#ifdef XFree86Server
#include "GL/xf86glx.h"
#else
#include "glheader.h"
#endif

View file

@ -1,4 +1,4 @@
/* $Id: osmesa.c,v 1.17 2000/05/26 14:44:59 brianp Exp $ */
/* $Id: osmesa.c,v 1.18 2000/05/26 16:17:00 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -38,8 +38,7 @@
#ifdef PC_HEADER
#include "all.h"
#else
#include <stdlib.h>
#include <string.h>
#include "glheader.h"
#include "GL/osmesa.h"
#include "context.h"
#include "depth.h"

View file

@ -1,4 +1,4 @@
/* $Id: x86.c,v 1.6 2000/05/05 17:02:33 brianp Exp $ */
/* $Id: x86.c,v 1.7 2000/05/26 16:17:00 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -29,11 +29,7 @@
*/
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "glheader.h"
#include "context.h"
#include "types.h"
#include "vertices.h"