From eeb384193cdc3ca6f6a7cd1acc48cc2b2e1a5b4e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sun, 16 Jul 2023 06:42:00 -0400 Subject: [PATCH] radeonsi: always inline si_prefetch_shaders Reviewed-by: Pierre-Eric Pelloux-Prayer Part-of: --- src/gallium/drivers/radeonsi/si_state_draw.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/radeonsi/si_state_draw.cpp b/src/gallium/drivers/radeonsi/si_state_draw.cpp index ab2a754642b..ff48a1a728a 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.cpp +++ b/src/gallium/drivers/radeonsi/si_state_draw.cpp @@ -522,6 +522,7 @@ static void si_prefetch_shader_async(struct si_context *sctx, struct si_shader * * Prefetch shaders. */ template +ALWAYS_INLINE static void si_prefetch_shaders(struct si_context *sctx) { unsigned mask = sctx->prefetch_L2_mask;