mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-24 06:40:11 +01:00
Test programs for ycbcr extension
This commit is contained in:
parent
0421ce4b46
commit
eea72ff722
2 changed files with 523 additions and 0 deletions
233
progs/tests/yuvrect.c
Normal file
233
progs/tests/yuvrect.c
Normal file
|
|
@ -0,0 +1,233 @@
|
|||
/*
|
||||
* Test the GL_NV_texture_rectangle and GL_MESA_ycrcb_texture extensions.
|
||||
*
|
||||
* Brian Paul 13 September 2002
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "../util/readtex.c" /* I know, this is a hack. */
|
||||
|
||||
#define TEXTURE_FILE "../images/girl.rgb"
|
||||
|
||||
static GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
|
||||
static GLint ImgWidth, ImgHeight;
|
||||
static GLenum ImgFormat;
|
||||
static GLubyte *Image = NULL;
|
||||
static GLushort *ImageYUV = NULL;
|
||||
|
||||
|
||||
static void DrawObject(void)
|
||||
{
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2f(-1.0, -1.0);
|
||||
|
||||
glTexCoord2f(ImgWidth, 0);
|
||||
glVertex2f(1.0, -1.0);
|
||||
|
||||
glTexCoord2f(ImgWidth, ImgHeight);
|
||||
glVertex2f(1.0, 1.0);
|
||||
|
||||
glTexCoord2f(0, ImgHeight);
|
||||
glVertex2f(-1.0, 1.0);
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(Xrot, 1.0, 0.0, 0.0);
|
||||
glRotatef(Yrot, 0.0, 1.0, 0.0);
|
||||
glRotatef(Zrot, 0.0, 0.0, 1.0);
|
||||
DrawObject();
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glFrustum( -1.0, 1.0, -1.0, 1.0, 10.0, 100.0 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
glTranslatef( 0.0, 0.0, -15.0 );
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void SpecialKey( int key, int x, int y )
|
||||
{
|
||||
float step = 3.0;
|
||||
(void) x;
|
||||
(void) y;
|
||||
|
||||
switch (key) {
|
||||
case GLUT_KEY_UP:
|
||||
Xrot += step;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
Xrot -= step;
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
Yrot += step;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
Yrot -= step;
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
|
||||
|
||||
static void ConvertRGBtoYUV(GLint w, GLint h, const GLubyte *src,
|
||||
GLushort *dest)
|
||||
{
|
||||
GLint i, j;
|
||||
|
||||
for (i = 0; i < h; i++) {
|
||||
for (j = 0; j < w; j++) {
|
||||
const GLfloat r = (*src++) / 255.0;
|
||||
const GLfloat g = (*src++) / 255.0;
|
||||
const GLfloat b = (*src++) / 255.0;
|
||||
GLfloat y, cr, cb;
|
||||
GLint iy, icr, icb;
|
||||
|
||||
y = r * 65.481 + g * 128.553 + b * 24.966 + 16;
|
||||
cb = r * -37.797 + g * -74.203 + b * 112.0 + 128;
|
||||
cr = r * 112.0 + g * -93.786 + b * -18.214 + 128;
|
||||
/*printf("%f %f %f -> %f %f %f\n", r, g, b, y, cb, cr);*/
|
||||
iy = (GLint) CLAMP(y, 0, 254);
|
||||
icb = (GLint) CLAMP(cb, 0, 254);
|
||||
icr = (GLint) CLAMP(cr, 0, 254);
|
||||
|
||||
if (j & 1) {
|
||||
/* odd */
|
||||
*dest = (iy << 8) | icr;
|
||||
}
|
||||
else {
|
||||
/* even */
|
||||
*dest = (iy << 8) | icb;
|
||||
}
|
||||
dest++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void Init( int argc, char *argv[] )
|
||||
{
|
||||
GLuint texObj = 100;
|
||||
const char *file;
|
||||
|
||||
if (!glutExtensionSupported("GL_NV_texture_rectangle")) {
|
||||
printf("Sorry, GL_NV_texture_rectangle is required\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
if (!glutExtensionSupported("GL_MESA_ycbcr_texture")) {
|
||||
printf("Sorry, GL_MESA_ycbcr_texture is required\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE_NV, texObj);
|
||||
#ifdef LINEAR_FILTER
|
||||
/* linear filtering looks much nicer but is much slower for Mesa */
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
#else
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
#endif
|
||||
|
||||
if (argc > 1)
|
||||
file = argv[1];
|
||||
else
|
||||
file = TEXTURE_FILE;
|
||||
|
||||
Image = LoadRGBImage(file, &ImgWidth, &ImgHeight, &ImgFormat);
|
||||
if (!Image) {
|
||||
printf("Couldn't read %s\n", TEXTURE_FILE);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
printf("Image: %dx%d\n", ImgWidth, ImgHeight);
|
||||
|
||||
ImageYUV = (GLushort *) malloc(ImgWidth * ImgHeight * sizeof(GLushort));
|
||||
ConvertRGBtoYUV(ImgWidth, ImgHeight, Image, ImageYUV);
|
||||
glTexImage2D(GL_TEXTURE_RECTANGLE_NV, 0,
|
||||
GL_YCBCR_MESA, ImgWidth, ImgHeight, 0,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, ImageYUV);
|
||||
|
||||
assert(glGetError() == GL_NO_ERROR);
|
||||
glTexSubImage2D(GL_TEXTURE_RECTANGLE_NV, 0,
|
||||
0, 0, ImgWidth, ImgHeight,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, ImageYUV);
|
||||
|
||||
assert(glGetError() == GL_NO_ERROR);
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
|
||||
glEnable(GL_TEXTURE_RECTANGLE_NV);
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
glClearColor(0.3, 0.3, 0.4, 1.0);
|
||||
|
||||
if (argc > 1 && strcmp(argv[1], "-info")==0) {
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowSize( 300, 300 );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0] );
|
||||
|
||||
Init( argc, argv );
|
||||
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutSpecialFunc( SpecialKey );
|
||||
glutDisplayFunc( Display );
|
||||
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
290
progs/tests/yuvsquare.c
Normal file
290
progs/tests/yuvsquare.c
Normal file
|
|
@ -0,0 +1,290 @@
|
|||
/*
|
||||
* Test the GL_NV_texture_rectangle and GL_MESA_ycrcb_texture extensions.
|
||||
*
|
||||
* Brian Paul 13 September 2002
|
||||
*/
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "../util/readtex.c" /* I know, this is a hack. */
|
||||
|
||||
#define TEXTURE_FILE "../images/tile.rgb"
|
||||
|
||||
static GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
|
||||
static GLint ImgWidth, ImgHeight;
|
||||
static GLenum ImgFormat;
|
||||
static GLushort *ImageYUV = NULL;
|
||||
|
||||
|
||||
static void DrawObject(void)
|
||||
{
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2f(-1.0, -1.0);
|
||||
|
||||
glTexCoord2f(1, 0);
|
||||
glVertex2f(1.0, -1.0);
|
||||
|
||||
glTexCoord2f(1, 1);
|
||||
glVertex2f(1.0, 1.0);
|
||||
|
||||
glTexCoord2f(0, 1);
|
||||
glVertex2f(-1.0, 1.0);
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(Xrot, 1.0, 0.0, 0.0);
|
||||
glRotatef(Yrot, 0.0, 1.0, 0.0);
|
||||
glRotatef(Zrot, 0.0, 0.0, 1.0);
|
||||
DrawObject();
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glFrustum( -1.0, 1.0, -1.0, 1.0, 10.0, 100.0 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
glTranslatef( 0.0, 0.0, -15.0 );
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void SpecialKey( int key, int x, int y )
|
||||
{
|
||||
float step = 3.0;
|
||||
(void) x;
|
||||
(void) y;
|
||||
|
||||
switch (key) {
|
||||
case GLUT_KEY_UP:
|
||||
Xrot += step;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
Xrot -= step;
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
Yrot += step;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
Yrot -= step;
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
|
||||
|
||||
static void ConvertRGBtoYUV(GLint w, GLint h, GLint texel_bytes,
|
||||
const GLubyte *src,
|
||||
GLushort *dest)
|
||||
{
|
||||
GLint i, j;
|
||||
|
||||
for (i = 0; i < h; i++) {
|
||||
for (j = 0; j < w; j++) {
|
||||
const GLfloat r = (src[0]) / 255.0;
|
||||
const GLfloat g = (src[1]) / 255.0;
|
||||
const GLfloat b = (src[2]) / 255.0;
|
||||
GLfloat y, cr, cb;
|
||||
GLint iy, icr, icb;
|
||||
|
||||
y = r * 65.481 + g * 128.553 + b * 24.966 + 16;
|
||||
cb = r * -37.797 + g * -74.203 + b * 112.0 + 128;
|
||||
cr = r * 112.0 + g * -93.786 + b * -18.214 + 128;
|
||||
/*printf("%f %f %f -> %f %f %f\n", r, g, b, y, cb, cr);*/
|
||||
iy = (GLint) CLAMP(y, 0, 254);
|
||||
icb = (GLint) CLAMP(cb, 0, 254);
|
||||
icr = (GLint) CLAMP(cr, 0, 254);
|
||||
|
||||
if (j & 1) {
|
||||
/* odd */
|
||||
*dest = (iy << 8) | icr;
|
||||
}
|
||||
else {
|
||||
/* even */
|
||||
*dest = (iy << 8) | icb;
|
||||
}
|
||||
dest++;
|
||||
src += texel_bytes;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Load an SGI .rgb file and return a pointer to the image data.
|
||||
* Input: imageFile - name of .rgb to read
|
||||
* Output: width - width of image
|
||||
* height - height of image
|
||||
* format - format of image (GL_RGB or GL_RGBA)
|
||||
* Return: pointer to image data or NULL if error
|
||||
*/
|
||||
GLushort *LoadYUVImage( const char *imageFile, GLint *width, GLint *height,
|
||||
GLenum *format )
|
||||
{
|
||||
TK_RGBImageRec *image;
|
||||
GLint bytes;
|
||||
GLushort *buffer;
|
||||
|
||||
image = tkRGBImageLoad( imageFile );
|
||||
if (!image) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (image->components==3) {
|
||||
*format = GL_RGB;
|
||||
}
|
||||
else if (image->components==4) {
|
||||
*format = GL_RGBA;
|
||||
}
|
||||
else {
|
||||
/* not implemented */
|
||||
fprintf(stderr,
|
||||
"Error in LoadYUVImage %d-component images not implemented\n",
|
||||
image->components );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*width = image->sizeX;
|
||||
*height = image->sizeY;
|
||||
|
||||
buffer = (GLushort *) malloc( image->sizeX * image->sizeY * 2 );
|
||||
|
||||
if (buffer)
|
||||
ConvertRGBtoYUV( image->sizeX,
|
||||
image->sizeY,
|
||||
image->components,
|
||||
image->data,
|
||||
buffer );
|
||||
|
||||
|
||||
FreeImage(image);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* #define LINEAR_FILTER */
|
||||
|
||||
static void Init( int argc, char *argv[] )
|
||||
{
|
||||
GLuint texObj = 100;
|
||||
const char *file;
|
||||
int error;
|
||||
|
||||
if (!glutExtensionSupported("GL_MESA_ycbcr_texture")) {
|
||||
printf("Sorry, GL_MESA_ycbcr_texture is required\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texObj);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
if (argc > 1)
|
||||
file = argv[1];
|
||||
else
|
||||
file = TEXTURE_FILE;
|
||||
|
||||
ImageYUV = LoadYUVImage(file, &ImgWidth, &ImgHeight, &ImgFormat);
|
||||
if (!ImageYUV) {
|
||||
printf("Couldn't read %s\n", TEXTURE_FILE);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
printf("Image: %dx%d\n", ImgWidth, ImgHeight);
|
||||
|
||||
/* error = gluBuild2DMipmaps( GL_TEXTURE_2D, */
|
||||
/* GL_YCBCR_MESA, */
|
||||
/* ImgWidth, ImgHeight, */
|
||||
/* GL_YCBCR_MESA, */
|
||||
/* GL_UNSIGNED_SHORT_8_8_MESA, */
|
||||
/* ImageYUV ); */
|
||||
|
||||
|
||||
|
||||
#if 0
|
||||
glTexImage2D(GL_TEXTURE_2D, 0,
|
||||
GL_RGB,
|
||||
ImgWidth, ImgHeight, 0,
|
||||
GL_RGB,
|
||||
GL_UNSIGNED_SHORT_5_6_5, ImageYUV);
|
||||
#else
|
||||
glTexImage2D(GL_TEXTURE_2D, 0,
|
||||
GL_YCBCR_MESA,
|
||||
ImgWidth, ImgHeight, 0,
|
||||
GL_YCBCR_MESA,
|
||||
GL_UNSIGNED_SHORT_8_8_MESA, ImageYUV);
|
||||
#endif
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
|
||||
|
||||
glShadeModel(GL_FLAT);
|
||||
glClearColor(0.3, 0.3, 0.4, 1.0);
|
||||
|
||||
if (argc > 1 && strcmp(argv[1], "-info")==0) {
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowSize( 300, 300 );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0] );
|
||||
|
||||
Init( argc, argv );
|
||||
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutSpecialFunc( SpecialKey );
|
||||
glutDisplayFunc( Display );
|
||||
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue