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docs: update envvars.html to reflect having a cache per arch
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@ -119,7 +119,10 @@ if it's higher than what's normally reported. (for developers only)
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the on-disk cache of compiled GLSL programs. Should be set to a number
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optionally followed by 'K', 'M', or 'G' to specify a size in
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kilobytes, megabytes, or gigabytes. By default, gigabytes will be
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assumed. And if unset, a maximum size of 1GB will be used.
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assumed. And if unset, a maximum size of 1GB will be used. Note: A separate
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cache might be created for each architecture that Mesa is installed for on
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your system. For example under the default settings you may end up with a 1GB
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cache for x86_64 and another 1GB cache for i386.
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<li>MESA_GLSL_CACHE_DIR - if set, determines the directory to be used
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for the on-disk cache of compiled GLSL programs. If this variable is
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not set, then the cache will be stored in $XDG_CACHE_HOME/mesa (if
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