mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-03 20:10:17 +01:00
intel/compiler: use 0 as sampler in emit_mcs_fetch
The sampler will be ignored since the underlying 'ld_mcs' operation won't use it, so just fill the field with 0 instead of the texture to make it clearer that's the case. This will also avoid is_high_sampler() to kick in unnecessarily, in case we are using the operation for a texture with index >= 16. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
parent
e8e544436c
commit
ee670d09af
2 changed files with 2 additions and 2 deletions
|
|
@ -42,7 +42,7 @@ fs_visitor::emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
|
|||
fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
|
||||
srcs[TEX_LOGICAL_SRC_COORDINATE] = coordinate;
|
||||
srcs[TEX_LOGICAL_SRC_SURFACE] = texture;
|
||||
srcs[TEX_LOGICAL_SRC_SAMPLER] = texture;
|
||||
srcs[TEX_LOGICAL_SRC_SAMPLER] = brw_imm_ud(0);
|
||||
srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(components);
|
||||
srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(0);
|
||||
|
||||
|
|
|
|||
|
|
@ -863,7 +863,7 @@ vec4_visitor::emit_mcs_fetch(const glsl_type *coordinate_type,
|
|||
dst_reg(this, glsl_type::uvec4_type));
|
||||
inst->base_mrf = 2;
|
||||
inst->src[1] = surface;
|
||||
inst->src[2] = surface;
|
||||
inst->src[2] = brw_imm_ud(0); /* sampler */
|
||||
|
||||
int param_base;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue