vc4: Fix perf debug formatting on partial Z/S clear.

This commit is contained in:
Eric Anholt 2016-10-05 14:05:51 -07:00
parent 7c7bcbbc7d
commit ee577e7fa7

View file

@ -489,7 +489,7 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
(buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL &&
util_format_is_depth_and_stencil(vc4->framebuffer.zsbuf->format)) {
perf_debug("Partial clear of Z+stencil buffer, drawing a quad "
"instead of fast clearing");
"instead of fast clearing\n");
vc4_blitter_save(vc4);
util_blitter_clear(vc4->blitter,
vc4->framebuffer.width,