diff --git a/src/mesa/main/draw.h b/src/mesa/main/draw.h index 8fa511ef0a3..528696de60f 100644 --- a/src/mesa/main/draw.h +++ b/src/mesa/main/draw.h @@ -44,7 +44,19 @@ struct _mesa_prim { GLubyte mode; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */ bool indexed; + + /** + * tnl: If true, line stipple emulation will reset the pattern walker. + * vbo: If false and the primitive is a line loop, the first vertex is + * the beginning of the line loop and it won't be drawn. + * Instead, it will be moved to the end. + */ bool begin; + + /** + * tnl: If true and the primitive is a line loop, it will be closed. + * vbo: Same as tnl. + */ bool end; GLuint start;