i965: Actually upload sampler state pointers for the VS unit on Gen6.

We already program all the sampler state correctly, we just didn't give
the GPU a pointer to it for the VS stage.  Thus, any texturing other
than texelFetch() wouldn't work.

Fixes piglit test vs-textureLod-miplevels and 99 of oglconform's
glsl-bif-tex subtests.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2a80a1e2a7)
This commit is contained in:
Kenneth Graunke 2012-04-04 16:48:21 -07:00
parent a30790a9a3
commit edeb3976d4

View file

@ -41,7 +41,7 @@ upload_sampler_state_pointers(struct brw_context *brw)
GS_SAMPLER_STATE_CHANGE |
PS_SAMPLER_STATE_CHANGE |
(4 - 2));
OUT_BATCH(0); /* VS */
OUT_BATCH(brw->sampler.offset); /* VS */
OUT_BATCH(0); /* GS */
OUT_BATCH(brw->sampler.offset);
ADVANCE_BATCH();