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i965: Pack brw_wm_fragment_program better.
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@ -172,8 +172,8 @@ struct brw_fragment_program {
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GLuint id; /**< serial no. to identify frag progs, never re-used */
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GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
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dri_bo *const_buffer; /** Program constant buffer/surface */
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GLboolean use_const_buffer;
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dri_bo *const_buffer; /** Program constant buffer/surface */
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/** for debugging, which texture units are referenced */
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GLbitfield tex_units_used;
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