glsl_to_tgsi: Remove st_new_shader

It was identical to the default implementation in _mesa_new_shader.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Ian Romanick 2014-10-20 15:35:46 -07:00
parent deee3b0f9e
commit edcba62655
3 changed files with 0 additions and 19 deletions

View file

@ -242,6 +242,5 @@ st_init_program_functions(struct dd_function_table *functions)
functions->IsProgramNative = st_is_program_native;
functions->ProgramStringNotify = st_program_string_notify;
functions->NewShader = st_new_shader;
functions->LinkShader = st_link_shader;
}

View file

@ -5331,22 +5331,6 @@ get_mesa_program(struct gl_context *ctx,
extern "C" {
struct gl_shader *
st_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
{
struct gl_shader *shader;
assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER ||
type == GL_GEOMETRY_SHADER_ARB);
shader = rzalloc(NULL, struct gl_shader);
if (shader) {
shader->Type = type;
shader->Stage = _mesa_shader_enum_to_shader_stage(type);
shader->Name = name;
_mesa_init_shader(ctx, shader);
}
return shader;
}
/**
* Link a shader.
* Called via ctx->Driver.LinkShader()

View file

@ -61,8 +61,6 @@ void get_bitmap_visitor(struct st_fragment_program *fp,
struct glsl_to_tgsi_visitor *original,
int samplerIndex);
struct gl_shader *st_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
void