Change < to <= when testing counts against ctx->Const.MaxArrayLockSize,

per Daniel Borca.
Also, added XXX comments to mark where there may be a problem with the
calls to _tnl_vb_bind_arrays().  Is the last parameter a count or index?
This commit is contained in:
Brian Paul 2004-01-09 15:31:08 +00:00
parent a05b1549f7
commit ed98b867af
2 changed files with 18 additions and 11 deletions

View file

@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 5.1
* Version: 6.0
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -90,6 +90,9 @@ static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode,
if (tnl->pipeline.build_state_changes)
_tnl_validate_pipeline( ctx );
/* XXX is "end" correct? Looking at the implementation of
* _tnl_vb_bind_arrays(), perhaps we should pass end-start.
*/
_tnl_vb_bind_arrays( ctx, start, end );
tnl->vb.Primitive = &prim;
@ -157,7 +160,7 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count)
fallback_drawarrays( ctx, mode, start, start + count );
}
else if (ctx->Array.LockCount &&
count < (GLint) ctx->Const.MaxArrayLockSize) {
count <= (GLint) ctx->Const.MaxArrayLockSize) {
struct tnl_prim prim;
@ -234,7 +237,7 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count)
* must use the slow path if they cannot fit in a single
* vertex buffer.
*/
if (count < (GLint) ctx->Const.MaxArrayLockSize) {
if (count <= (GLint) ctx->Const.MaxArrayLockSize) {
bufsz = ctx->Const.MaxArrayLockSize;
minimum = 0;
modulo = 1;
@ -258,6 +261,7 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count)
nr = MIN2( bufsz, count - j );
/* XXX is the last parameter a count or index into the array??? */
_tnl_vb_bind_arrays( ctx, j - minimum, j + nr );
tnl->vb.Primitive = &prim;
@ -352,12 +356,13 @@ _tnl_DrawRangeElements(GLenum mode,
"elements outside locked range.");
}
}
else if (end + 1 - start < ctx->Const.MaxArrayLockSize) {
else if (end - start + 1 <= ctx->Const.MaxArrayLockSize) {
/* The arrays aren't locked but we can still fit them inside a
* single vertexbuffer.
*/
_tnl_draw_range_elements( ctx, mode, start, end + 1, count, ui_indices );
} else {
}
else {
/* Range is too big to optimize:
*/
fallback_drawelements( ctx, mode, count, ui_indices );
@ -411,6 +416,7 @@ _tnl_DrawElements(GLenum mode, GLsizei count, GLenum type,
if (ui_indices[i] > max_elt)
max_elt = ui_indices[i];
/* XXX should this < really be <= ??? */
if (max_elt < ctx->Const.MaxArrayLockSize && /* can we use it? */
max_elt < (GLuint) count) /* do we want to use it? */
_tnl_draw_range_elements( ctx, mode, 0, max_elt+1, count, ui_indices );

View file

@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 5.1
* Version: 6.0
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@ -238,9 +238,10 @@ static void _tnl_import_attrib( GLcontext *ctx,
/*
* XXX Is count correct? From some of the callers, it appears that
* this should perhaps be an "end" index, ala the "start" index.
*/
void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);