mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 00:58:05 +02:00
Migrate i830 driver to t_vertex.[ch] for building hw vertices.
This commit is contained in:
parent
41abe9e73f
commit
ed43ecee90
11 changed files with 157 additions and 736 deletions
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@ -35,7 +35,6 @@ DRIVER_SOURCES = \
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i830_texmem.c \
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i830_texstate.c \
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i830_tris.c \
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i830_vb.c \
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../common/mm.c \
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../common/utils.c \
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../common/texmem.c \
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@ -57,7 +57,6 @@
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#include "i830_tex.h"
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#include "i830_span.h"
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#include "i830_tris.h"
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#include "i830_vb.h"
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#include "i830_ioctl.h"
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@ -315,8 +314,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
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imesa->hHWContext = driContextPriv->hHWContext;
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imesa->driFd = sPriv->fd;
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imesa->driHwLock = &sPriv->pSAREA->lock;
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imesa->vertex_format = 0;
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imesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24;
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switch(mesaVis->depthBits) {
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@ -360,7 +357,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
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i830InitTriFuncs (ctx);
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i830DDInitSpanFuncs( ctx );
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i830DDInitIoctlFuncs( ctx );
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i830InitVB (ctx);
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i830DDInitState (ctx);
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#if DO_DEBUG
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@ -395,8 +391,6 @@ void i830DestroyContext(__DRIcontextPrivate *driContextPriv)
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_ac_DestroyContext (imesa->glCtx);
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_swrast_DestroyContext (imesa->glCtx);
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i830FreeVB (imesa->glCtx);
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/* free the Mesa context */
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imesa->glCtx->DriverCtx = NULL;
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_mesa_destroy_context(imesa->glCtx);
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@ -38,6 +38,7 @@ typedef struct i830_texture_object_t *i830TextureObjectPtr;
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#include "mtypes.h"
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#include "drm.h"
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#include "mm.h"
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#include "tnl/t_vertex.h"
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#include "i830_screen.h"
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#include "i830_tex.h"
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@ -130,17 +131,21 @@ struct i830_context_t
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GLuint Fallback;
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GLuint NewGLState;
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/* State for i830vb.c and i830tris.c.
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/* Vertex state
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*/
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GLuint vertex_size;
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struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
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GLuint vertex_attr_count;
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char *verts; /* points to tnl->clipspace.vertex_buf */
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/* State for i830tris.c.
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*/
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GLuint SetupNewInputs;
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GLuint SetupIndex;
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GLuint RenderIndex;
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GLmatrix ViewportMatrix;
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GLenum render_primitive;
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GLenum reduced_primitive;
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GLuint hw_primitive;
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GLuint vertex_format;
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char *verts;
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drmBufPtr vertex_buffer;
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char *vertex_addr;
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@ -163,8 +168,6 @@ struct i830_context_t
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GLuint Setup[I830_CTX_SETUP_SIZE];
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GLuint BufferSetup[I830_DEST_SETUP_SIZE];
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GLuint StippleSetup[I830_STP_SETUP_SIZE];
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int vertex_size;
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int vertex_stride_shift;
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unsigned int lastStamp;
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GLboolean hw_stipple;
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@ -46,7 +46,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "i830_context.h"
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#include "i830_state.h"
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#include "i830_tex.h"
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#include "i830_vb.h"
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#include "i830_tris.h"
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#include "i830_ioctl.h"
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#include "i830_debug.h"
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@ -48,7 +48,6 @@
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#include "i830_context.h"
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#include "i830_tris.h"
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#include "i830_state.h"
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#include "i830_vb.h"
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#include "i830_ioctl.h"
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/*
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@ -127,7 +126,7 @@ static const int scale_prim[GL_POLYGON+1] = {
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#define ALLOC_VERTS( nr ) \
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i830AllocDmaLow( imesa, nr * imesa->vertex_size * 4)
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#define EMIT_VERTS( ctx, j, nr, buf ) \
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i830_emit_contiguous_verts(ctx, j, (j)+(nr), buf)
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_tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
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#define TAG(x) i830_##x
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#include "tnl_dd/t_dd_dmatmp.h"
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@ -191,12 +190,10 @@ static GLboolean i830_run_render( GLcontext *ctx,
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*/
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if (imesa->RenderIndex != 0 ||
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!i830_validate_render( ctx, VB ) ||
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!choose_render( VB, GET_SUBSEQUENT_VB_MAX_VERTS() )) {
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!choose_render( VB, 200 )) { /* 200 is estimate of nr verts/buf */
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return GL_TRUE;
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}
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imesa->SetupNewInputs = VERT_BIT_POS;
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tnl->Driver.Render.Start( ctx );
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for (i = 0 ; i < VB->PrimitiveCount ; i++)
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@ -49,7 +49,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "i830_context.h"
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#include "i830_state.h"
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#include "i830_tex.h"
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#include "i830_vb.h"
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#include "i830_tris.h"
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#include "i830_ioctl.h"
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@ -1549,17 +1548,8 @@ void i830DDInitState( GLcontext *ctx )
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memset(imesa->Setup, 0, sizeof(imesa->Setup));
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imesa->Setup[I830_CTXREG_VF] = (STATE3D_VERTEX_FORMAT_CMD |
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VRTX_TEX_COORD_COUNT(1) |
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VRTX_HAS_DIFFUSE |
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VRTX_HAS_SPEC |
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VRTX_HAS_XYZW);
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imesa->vertex_format = 0;
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imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
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VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
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VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) |
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VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
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VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
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imesa->Setup[I830_CTXREG_VF] = 0;
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imesa->Setup[I830_CTXREG_VF2] = 0;
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imesa->Setup[I830_CTXREG_AA] = (STATE3D_AA_CMD |
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AA_LINE_ECAAR_WIDTH_ENABLE |
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@ -63,7 +63,6 @@ struct i830_texture_object_t
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void i830UpdateTextureState( GLcontext *ctx );
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void i830DDInitTextureFuncs( GLcontext *ctx );
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void i830UpdateTexUnitProj( GLcontext *ctx, GLuint unit, GLboolean state );
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void i830DestroyTexObj( i830ContextPtr imesa, i830TextureObjectPtr t );
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int i830UploadTexImagesLocked( i830ContextPtr imesa, i830TextureObjectPtr t );
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@ -1326,14 +1326,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
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struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
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struct gl_texture_object *tObj = texUnit->_Current;
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i830TextureObjectPtr t = (i830TextureObjectPtr)tObj->DriverData;
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GLuint mcs = t->Setup[I830_TEXREG_MCS] & TEXCOORDTYPE_MASK;
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/* Handle projective texturing */
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if (imesa->vertex_format & (1<<31)) {
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mcs |= TEXCOORDTYPE_HOMOGENEOUS;
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} else {
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mcs |= TEXCOORDTYPE_CARTESIAN;
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}
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/* Fallback if there's a texture border */
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if ( tObj->Image[tObj->BaseLevel]->Border > 0 ) {
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@ -1352,8 +1344,7 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
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/* Update state if this is a different texture object to last
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* time.
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*/
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if (imesa->CurrentTexObj[unit] != t ||
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mcs != t->Setup[I830_TEXREG_MCS]) {
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if (imesa->CurrentTexObj[unit] != t) {
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if ( imesa->CurrentTexObj[unit] != NULL ) {
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/* The old texture is no longer bound to this texture unit.
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@ -1364,7 +1355,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
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}
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I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit));
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t->Setup[I830_TEXREG_MCS] = mcs;
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imesa->CurrentTexObj[unit] = t;
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i830TexSetUnit(t, unit);
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}
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@ -1509,43 +1499,6 @@ static GLboolean i830UpdateTexUnit( GLcontext *ctx, GLuint unit )
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}
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/* Called from vb code to update projective texturing properly */
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void i830UpdateTexUnitProj( GLcontext *ctx, GLuint unit, GLboolean state )
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{
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i830ContextPtr imesa = I830_CONTEXT(ctx);
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struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
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struct gl_texture_object *tObj = texUnit->_Current;
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i830TextureObjectPtr t;
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GLuint mcs;
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if (!tObj) return;
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t = (i830TextureObjectPtr)tObj->DriverData;
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mcs = (t->Setup[I830_TEXREG_MCS] &
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TEXCOORDTYPE_MASK &
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~TEXCOORDS_ARE_NORMAL);
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/* Handle projective texturing */
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if (state) {
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mcs |= TEXCOORDTYPE_HOMOGENEOUS;
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} else {
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mcs |= TEXCOORDTYPE_CARTESIAN;
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}
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if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) {
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mcs |= TEXCOORDS_ARE_NORMAL;
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}
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else if (texUnit->_ReallyEnabled == TEXTURE_RECT_BIT) {
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mcs |= TEXCOORDS_ARE_IN_TEXELUNITS;
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}
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else
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return;
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if (mcs != t->Setup[I830_TEXREG_MCS]) {
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I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit));
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t->Setup[I830_TEXREG_MCS] = mcs;
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}
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}
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/* Only deal with unit 0 and 1 for right now */
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void i830UpdateTextureState( GLcontext *ctx )
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@ -49,7 +49,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "i830_tris.h"
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#include "i830_state.h"
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#include "i830_vb.h"
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#include "i830_ioctl.h"
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#include "i830_span.h"
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@ -403,9 +402,9 @@ i830_fallback_tri( i830ContextPtr imesa,
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if (0)
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fprintf(stderr, "\n%s\n", __FUNCTION__);
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i830_translate_vertex( ctx, v0, &v[0] );
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i830_translate_vertex( ctx, v1, &v[1] );
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i830_translate_vertex( ctx, v2, &v[2] );
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_swsetup_Translate( ctx, v0, &v[0] );
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_swsetup_Translate( ctx, v1, &v[1] );
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_swsetup_Translate( ctx, v2, &v[2] );
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i830SpanRenderStart( ctx );
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_swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
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i830SpanRenderFinish( ctx );
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@ -423,8 +422,8 @@ i830_fallback_line( i830ContextPtr imesa,
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if (0)
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fprintf(stderr, "\n%s\n", __FUNCTION__);
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i830_translate_vertex( ctx, v0, &v[0] );
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i830_translate_vertex( ctx, v1, &v[1] );
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_swsetup_Translate( ctx, v0, &v[0] );
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_swsetup_Translate( ctx, v1, &v[1] );
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i830SpanRenderStart( ctx );
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_swrast_Line( ctx, &v[0], &v[1] );
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i830SpanRenderFinish( ctx );
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@ -441,7 +440,7 @@ i830_fallback_point( i830ContextPtr imesa,
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if (0)
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fprintf(stderr, "\n%s\n", __FUNCTION__);
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i830_translate_vertex( ctx, v0, &v[0] );
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_swsetup_Translate( ctx, v0, &v[0] );
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i830SpanRenderStart( ctx );
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_swrast_Point( ctx, &v[0] );
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i830SpanRenderFinish( ctx );
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@ -673,9 +672,6 @@ static void i830RunPipeline( GLcontext *ctx )
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}
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if (!imesa->Fallback) {
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if (imesa->NewGLState & _I830_NEW_VERTEX)
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i830ChooseVertexState( ctx );
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if (imesa->NewGLState & _I830_NEW_RENDERSTATE)
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i830ChooseRenderState( ctx );
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}
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@ -686,15 +682,126 @@ static void i830RunPipeline( GLcontext *ctx )
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_tnl_run_pipeline( ctx );
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}
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#define TEXCOORDTYPE_MASK (3<<11)
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static void set_projective_texturing( i830ContextPtr imesa,
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GLuint i,
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GLuint sz)
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{
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GLuint mcs = (imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS] &
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~TEXCOORDTYPE_MASK);
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if (sz == 4) {
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mcs |= TEXCOORDTYPE_HOMOGENEOUS;
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} else {
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mcs |= TEXCOORDTYPE_CARTESIAN;
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}
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if (mcs != imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS]) {
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I830_STATECHANGE(imesa, I830_UPLOAD_TEX_N(i));
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imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS] = mcs;
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}
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}
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#define SZ_TO_HW(sz) ((sz-2)&0x3)
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#define EMIT_SZ(sz) (EMIT_1F + (sz) - 1)
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#define EMIT_ATTR( ATTR, STYLE, V0 ) \
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do { \
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imesa->vertex_attrs[imesa->vertex_attr_count].attrib = (ATTR); \
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imesa->vertex_attrs[imesa->vertex_attr_count].format = (STYLE); \
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imesa->vertex_attr_count++; \
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v0 |= V0; \
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} while (0)
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#define VRTX_TEX_SET_FMT(n, x) ((x)<<((n)*2))
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/* Make sure hardware vertex format is appropriate for VB state.
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*/
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static void i830RenderStart( GLcontext *ctx )
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{
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/* Check for projective textureing. Make sure all texcoord
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* pointers point to something. (fix in mesa?)
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*/
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i830ContextPtr imesa = I830_CONTEXT(ctx);
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &tnl->vb;
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GLuint index = tnl->render_inputs;
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GLuint v0 = STATE3D_VERTEX_FORMAT_CMD;
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GLuint v2 = STATE3D_VERTEX_FORMAT_2_CMD;
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i830CheckTexSizes( ctx );
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/* Important:
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*/
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VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
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imesa->vertex_attr_count = 0;
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/* EMIT_ATTR's must be in order as they tell t_vertex.c how to
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* build up a hardware vertex.
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*/
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if (index & _TNL_BITS_TEX_ANY) {
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EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, VRTX_HAS_XYZW );
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}
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else {
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EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, VRTX_HAS_XYZ );
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}
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EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, VRTX_HAS_DIFFUSE );
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if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
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EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, VRTX_HAS_SPEC );
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EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, VRTX_HAS_SPEC );
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}
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if (index & _TNL_BITS_TEX_ANY) {
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int i, last_stage = 0;
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/* Still using 2 as max tex units, but this code is fine for all
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* 8 units supported by mesa:
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*/
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for (i = 0; i < 2 ; i++)
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if (index & _TNL_BIT_TEX(i))
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last_stage = i+1;
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for (i = 0; i < last_stage; i++) {
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GLuint sz = VB->TexCoordPtr[i]->size;
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v2 |= VRTX_TEX_SET_FMT(i, SZ_TO_HW(sz));
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EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_SZ(sz), 0 );
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if (imesa->CurrentTexObj[i])
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set_projective_texturing( imesa, i, sz );
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}
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v0 |= VRTX_TEX_COORD_COUNT(last_stage);
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}
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/* Only need to change the vertex emit code if there has been a
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* statechange to a new hardware vertex format:
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*/
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if (v0 != imesa->Setup[I830_CTXREG_VF] ||
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v2 != imesa->Setup[I830_CTXREG_VF2] ) {
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I830_STATECHANGE( imesa, I830_UPLOAD_CTX );
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/* Must do this *after* statechange, so as not to affect
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* buffered vertices reliant on the old state:
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*/
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imesa->vertex_size =
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_tnl_install_attrs( ctx,
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imesa->vertex_attrs,
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imesa->vertex_attr_count,
|
||||
imesa->ViewportMatrix.m, 0 );
|
||||
|
||||
imesa->vertex_size >>= 2;
|
||||
|
||||
imesa->Setup[I830_CTXREG_VF] = v0;
|
||||
imesa->Setup[I830_CTXREG_VF2] = v2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void i830RenderFinish( GLcontext *ctx )
|
||||
{
|
||||
if (I830_CONTEXT(ctx)->RenderIndex & I830_FALLBACK_BIT)
|
||||
|
|
@ -850,8 +957,19 @@ void i830Fallback( i830ContextPtr imesa, GLuint bit, GLboolean mode )
|
|||
tnl->Driver.Render.Start = i830RenderStart;
|
||||
tnl->Driver.Render.PrimitiveNotify = i830RenderPrimitive;
|
||||
tnl->Driver.Render.Finish = i830RenderFinish;
|
||||
tnl->Driver.Render.BuildVertices = i830BuildVertices;
|
||||
imesa->NewGLState |= (_I830_NEW_RENDERSTATE|_I830_NEW_VERTEX);
|
||||
|
||||
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
|
||||
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
|
||||
tnl->Driver.Render.Interp = _tnl_interp;
|
||||
|
||||
_tnl_invalidate_vertex_state( ctx, ~0 );
|
||||
_tnl_invalidate_vertices( ctx, ~0 );
|
||||
_tnl_install_attrs( ctx,
|
||||
imesa->vertex_attrs,
|
||||
imesa->vertex_attr_count,
|
||||
imesa->ViewportMatrix.m, 0 );
|
||||
|
||||
imesa->NewGLState |= _I830_NEW_RENDERSTATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -879,5 +997,12 @@ void i830InitTriFuncs( GLcontext *ctx )
|
|||
tnl->Driver.Render.Finish = i830RenderFinish;
|
||||
tnl->Driver.Render.PrimitiveNotify = i830RenderPrimitive;
|
||||
tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
|
||||
tnl->Driver.Render.BuildVertices = i830BuildVertices;
|
||||
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
|
||||
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
|
||||
tnl->Driver.Render.Interp = _tnl_interp;
|
||||
|
||||
_tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
|
||||
22 * sizeof(GLfloat) );
|
||||
|
||||
I830_CONTEXT(ctx)->verts = (char *)tnl->clipspace.vertex_buf;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,574 +0,0 @@
|
|||
/*
|
||||
* GLX Hardware Device Driver for Intel i810
|
||||
* Copyright (C) 1999 Keith Whitwell
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Adapted for use on the I830M:
|
||||
* Jeff Hartmann <jhartmann@2d3d.com>
|
||||
*/
|
||||
/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_vb.c,v 1.5 2002/12/10 01:26:54 dawes Exp $ */
|
||||
|
||||
#include "glheader.h"
|
||||
#include "mtypes.h"
|
||||
#include "imports.h"
|
||||
#include "macros.h"
|
||||
#include "colormac.h"
|
||||
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/t_context.h"
|
||||
|
||||
#include "i830_screen.h"
|
||||
#include "i830_dri.h"
|
||||
|
||||
#include "i830_context.h"
|
||||
#include "i830_vb.h"
|
||||
#include "i830_ioctl.h"
|
||||
#include "i830_tris.h"
|
||||
#include "i830_state.h"
|
||||
|
||||
#define I830_TEX1_BIT 0x1
|
||||
#define I830_TEX0_BIT 0x2
|
||||
#define I830_RGBA_BIT 0x4
|
||||
#define I830_SPEC_BIT 0x8
|
||||
#define I830_FOG_BIT 0x10
|
||||
#define I830_XYZW_BIT 0x20
|
||||
#define I830_PTEX_BIT 0x40
|
||||
#define I830_MAX_SETUP 0x80
|
||||
|
||||
static struct {
|
||||
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
|
||||
interp_func interp;
|
||||
copy_pv_func copy_pv;
|
||||
GLboolean (*check_tex_sizes)( GLcontext *ctx );
|
||||
GLuint vertex_size;
|
||||
GLuint vertex_format;
|
||||
} setup_tab[I830_MAX_SETUP];
|
||||
|
||||
#define TINY_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
|
||||
VRTX_TEX_COORD_COUNT(0) | \
|
||||
VRTX_HAS_DIFFUSE | \
|
||||
VRTX_HAS_XYZ)
|
||||
|
||||
#define NOTEX_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
|
||||
VRTX_TEX_COORD_COUNT(0) | \
|
||||
VRTX_HAS_DIFFUSE | \
|
||||
VRTX_HAS_SPEC | \
|
||||
VRTX_HAS_XYZW)
|
||||
|
||||
#define TEX0_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
|
||||
VRTX_TEX_COORD_COUNT(1) | \
|
||||
VRTX_HAS_DIFFUSE | \
|
||||
VRTX_HAS_SPEC | \
|
||||
VRTX_HAS_XYZW)
|
||||
|
||||
#define TEX1_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \
|
||||
VRTX_TEX_COORD_COUNT(2) | \
|
||||
VRTX_HAS_DIFFUSE | \
|
||||
VRTX_HAS_SPEC | \
|
||||
VRTX_HAS_XYZW)
|
||||
|
||||
|
||||
/* I'm cheating here hardcore : if bit 31 is set I know to emit
|
||||
* a vf2 state == TEXCOORDFMT_3D. We never mix 2d/3d texcoords,
|
||||
* so this solution works for now.
|
||||
*/
|
||||
|
||||
#define PROJ_TEX1_VERTEX_FORMAT ((1<<31) | \
|
||||
STATE3D_VERTEX_FORMAT_CMD | \
|
||||
VRTX_TEX_COORD_COUNT(2) | \
|
||||
VRTX_HAS_DIFFUSE | \
|
||||
VRTX_HAS_SPEC | \
|
||||
VRTX_HAS_XYZW)
|
||||
|
||||
/* Might want to do these later */
|
||||
#define TEX2_VERTEX_FORMAT 0
|
||||
#define TEX3_VERTEX_FORMAT 0
|
||||
#define PROJ_TEX3_VERTEX_FORMAT 0
|
||||
|
||||
#define DO_XYZW (IND & I830_XYZW_BIT)
|
||||
#define DO_RGBA (IND & I830_RGBA_BIT)
|
||||
#define DO_SPEC (IND & I830_SPEC_BIT)
|
||||
#define DO_FOG (IND & I830_FOG_BIT)
|
||||
#define DO_TEX0 (IND & I830_TEX0_BIT)
|
||||
#define DO_TEX1 (IND & I830_TEX1_BIT)
|
||||
#define DO_TEX2 0
|
||||
#define DO_TEX3 0
|
||||
#define DO_PTEX (IND & I830_PTEX_BIT)
|
||||
|
||||
#define VERTEX i830Vertex
|
||||
#define VERTEX_COLOR i830_color_t
|
||||
#define GET_VIEWPORT_MAT() I830_CONTEXT(ctx)->ViewportMatrix.m
|
||||
#define GET_TEXSOURCE(n) n
|
||||
#define GET_VERTEX_FORMAT() I830_CONTEXT(ctx)->vertex_format
|
||||
#define GET_VERTEX_STORE() ((GLubyte *)I830_CONTEXT(ctx)->verts)
|
||||
#define GET_VERTEX_SIZE() I830_CONTEXT(ctx)->vertex_size * sizeof(int)
|
||||
#define INVALIDATE_STORED_VERTICES()
|
||||
|
||||
#define HAVE_HW_VIEWPORT 0
|
||||
#define HAVE_HW_DIVIDE 0
|
||||
#define HAVE_RGBA_COLOR 0
|
||||
#define HAVE_TINY_VERTICES 1
|
||||
#define HAVE_NOTEX_VERTICES 1
|
||||
#define HAVE_TEX0_VERTICES 1
|
||||
#define HAVE_TEX1_VERTICES 1
|
||||
#define HAVE_TEX2_VERTICES 0
|
||||
#define HAVE_TEX3_VERTICES 0
|
||||
#define HAVE_PTEX_VERTICES 1
|
||||
|
||||
#define UNVIEWPORT_VARS GLfloat h = I830_CONTEXT(ctx)->driDrawable->h
|
||||
#define UNVIEWPORT_X(x) x - SUBPIXEL_X
|
||||
#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y
|
||||
#define UNVIEWPORT_Z(z) z * (float)I830_CONTEXT(ctx)->ClearDepth
|
||||
|
||||
#define PTEX_FALLBACK() FALLBACK(I830_CONTEXT(ctx), I830_FALLBACK_TEXTURE, 1)
|
||||
|
||||
#define INTERP_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].interp
|
||||
#define COPY_PV_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].copy_pv
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Generate pv-copying and translation functions *
|
||||
***********************************************************************/
|
||||
|
||||
#define TAG(x) i830_##x
|
||||
#include "tnl_dd/t_dd_vb.c"
|
||||
|
||||
/***********************************************************************
|
||||
* Generate vertex emit and interp functions *
|
||||
***********************************************************************/
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT)
|
||||
#define TAG(x) x##_wg
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT)
|
||||
#define TAG(x) x##_wgs
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_wgt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
|
||||
#define TAG(x) x##_wgt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgpt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_wgst0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
|
||||
I830_TEX1_BIT)
|
||||
#define TAG(x) x##_wgst0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
|
||||
I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgspt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT)
|
||||
#define TAG(x) x##_wgf
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT)
|
||||
#define TAG(x) x##_wgfs
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_wgft0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
|
||||
I830_TEX1_BIT)
|
||||
#define TAG(x) x##_wgft0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
|
||||
I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfpt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
|
||||
I830_TEX0_BIT)
|
||||
#define TAG(x) x##_wgfst0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
|
||||
I830_TEX0_BIT|I830_TEX1_BIT)
|
||||
#define TAG(x) x##_wgfst0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
|
||||
I830_TEX0_BIT|I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfspt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_TEX0_BIT)
|
||||
#define TAG(x) x##_t0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_TEX0_BIT|I830_TEX1_BIT)
|
||||
#define TAG(x) x##_t0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_FOG_BIT)
|
||||
#define TAG(x) x##_f
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_FOG_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_ft0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
|
||||
#define TAG(x) x##_ft0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT)
|
||||
#define TAG(x) x##_g
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_SPEC_BIT)
|
||||
#define TAG(x) x##_gs
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_gt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
|
||||
#define TAG(x) x##_gt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_gst0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
|
||||
#define TAG(x) x##_gst0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_FOG_BIT)
|
||||
#define TAG(x) x##_gf
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT)
|
||||
#define TAG(x) x##_gfs
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_gft0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
|
||||
#define TAG(x) x##_gft0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
|
||||
#define TAG(x) x##_gfst0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
|
||||
I830_TEX1_BIT)
|
||||
#define TAG(x) x##_gfst0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
/* Add functions for proj texturing for t0 and t1 */
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT|\
|
||||
I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgpt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
|
||||
I830_TEX1_BIT|I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgspt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
|
||||
I830_TEX1_BIT|I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfpt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
|
||||
I830_TEX1_BIT|I830_TEX0_BIT|I830_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfspt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
|
||||
static void init_setup_tab( void )
|
||||
{
|
||||
init_wg();
|
||||
init_wgs();
|
||||
init_wgt0();
|
||||
init_wgt0t1();
|
||||
init_wgpt0();
|
||||
init_wgst0();
|
||||
init_wgst0t1();
|
||||
init_wgspt0();
|
||||
init_wgf();
|
||||
init_wgfs();
|
||||
init_wgft0();
|
||||
init_wgft0t1();
|
||||
init_wgfpt0();
|
||||
init_wgfst0();
|
||||
init_wgfst0t1();
|
||||
init_wgfspt0();
|
||||
init_t0();
|
||||
init_t0t1();
|
||||
init_f();
|
||||
init_ft0();
|
||||
init_ft0t1();
|
||||
init_g();
|
||||
init_gs();
|
||||
init_gt0();
|
||||
init_gt0t1();
|
||||
init_gst0();
|
||||
init_gst0t1();
|
||||
init_gf();
|
||||
init_gfs();
|
||||
init_gft0();
|
||||
init_gft0t1();
|
||||
init_gfst0();
|
||||
init_gfst0t1();
|
||||
/* Add proj texturing on t1 */
|
||||
init_wgpt0t1();
|
||||
init_wgspt0t1();
|
||||
init_wgfpt0t1();
|
||||
init_wgfspt0t1();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void i830PrintSetupFlags(char *msg, GLuint flags )
|
||||
{
|
||||
fprintf(stderr, "%s(%x): %s%s%s%s%s%s%s\n",
|
||||
msg,
|
||||
(int)flags,
|
||||
(flags & I830_XYZW_BIT) ? " xyzw," : "",
|
||||
(flags & I830_RGBA_BIT) ? " rgba," : "",
|
||||
(flags & I830_SPEC_BIT) ? " spec," : "",
|
||||
(flags & I830_FOG_BIT) ? " fog," : "",
|
||||
(flags & I830_TEX0_BIT) ? " tex-0," : "",
|
||||
(flags & I830_TEX1_BIT) ? " tex-1," : "",
|
||||
(flags & I830_PTEX_BIT) ? " ptex," : "");
|
||||
}
|
||||
|
||||
void i830CheckTexSizes( GLcontext *ctx )
|
||||
{
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
i830ContextPtr imesa = I830_CONTEXT( ctx );
|
||||
|
||||
if (!setup_tab[imesa->SetupIndex].check_tex_sizes(ctx)) {
|
||||
int ind = imesa->SetupIndex |= I830_PTEX_BIT;
|
||||
|
||||
if(setup_tab[ind].vertex_format != imesa->vertex_format) {
|
||||
int vfmt = setup_tab[ind].vertex_format;
|
||||
|
||||
I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
|
||||
imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt;
|
||||
|
||||
if (vfmt & (1<<31)) {
|
||||
/* Proj texturing */
|
||||
imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
|
||||
VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) |
|
||||
VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) |
|
||||
VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) |
|
||||
VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D));
|
||||
i830UpdateTexUnitProj( ctx, 0, GL_TRUE );
|
||||
i830UpdateTexUnitProj( ctx, 1, GL_TRUE );
|
||||
|
||||
} else {
|
||||
/* Normal texturing */
|
||||
imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
|
||||
VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
|
||||
VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) |
|
||||
VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
|
||||
VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
|
||||
i830UpdateTexUnitProj( ctx, 0, GL_FALSE );
|
||||
i830UpdateTexUnitProj( ctx, 1, GL_FALSE );
|
||||
}
|
||||
imesa->vertex_format = vfmt;
|
||||
imesa->vertex_size = setup_tab[ind].vertex_size;
|
||||
}
|
||||
|
||||
if (!imesa->Fallback &&
|
||||
!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
|
||||
tnl->Driver.Render.Interp = setup_tab[imesa->SetupIndex].interp;
|
||||
tnl->Driver.Render.CopyPV = setup_tab[imesa->SetupIndex].copy_pv;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void i830BuildVertices( GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
GLuint newinputs )
|
||||
{
|
||||
i830ContextPtr imesa = I830_CONTEXT( ctx );
|
||||
GLuint stride = imesa->vertex_size * sizeof(int);
|
||||
GLubyte *v = ((GLubyte *) imesa->verts + (start * stride));
|
||||
|
||||
if (0) fprintf(stderr, "%s\n", __FUNCTION__);
|
||||
|
||||
newinputs |= imesa->SetupNewInputs;
|
||||
imesa->SetupNewInputs = 0;
|
||||
|
||||
if (!newinputs)
|
||||
return;
|
||||
|
||||
if (newinputs & VERT_BIT_POS) {
|
||||
setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride );
|
||||
} else {
|
||||
GLuint ind = 0;
|
||||
|
||||
if (newinputs & VERT_BIT_COLOR0)
|
||||
ind |= I830_RGBA_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_COLOR1)
|
||||
ind |= I830_SPEC_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_TEX0)
|
||||
ind |= I830_TEX0_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_TEX1)
|
||||
ind |= I830_TEX1_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_FOG)
|
||||
ind |= I830_FOG_BIT;
|
||||
|
||||
#if 0
|
||||
if (imesa->SetupIndex & I830_PTEX_BIT)
|
||||
ind = ~0;
|
||||
#endif
|
||||
|
||||
ind &= imesa->SetupIndex;
|
||||
|
||||
if (ind) {
|
||||
setup_tab[ind].emit( ctx, start, count, v, stride );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void i830ChooseVertexState( GLcontext *ctx )
|
||||
{
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
i830ContextPtr imesa = I830_CONTEXT( ctx );
|
||||
GLuint ind = I830_XYZW_BIT|I830_RGBA_BIT;
|
||||
|
||||
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
|
||||
ind |= I830_SPEC_BIT;
|
||||
|
||||
if (ctx->Fog.Enabled)
|
||||
ind |= I830_FOG_BIT;
|
||||
|
||||
if (ctx->Texture._EnabledUnits & 0x2)
|
||||
/* unit 1 enabled */
|
||||
ind |= I830_TEX1_BIT|I830_TEX0_BIT;
|
||||
else if (ctx->Texture._EnabledUnits & 0x1)
|
||||
/* unit 0 enabled */
|
||||
ind |= I830_TEX0_BIT;
|
||||
|
||||
imesa->SetupIndex = ind;
|
||||
|
||||
if (I830_DEBUG & (DEBUG_VERTS|DEBUG_STATE))
|
||||
i830PrintSetupFlags( __FUNCTION__, ind );
|
||||
|
||||
if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
|
||||
tnl->Driver.Render.Interp = i830_interp_extras;
|
||||
tnl->Driver.Render.CopyPV = i830_copy_pv_extras;
|
||||
} else {
|
||||
tnl->Driver.Render.Interp = setup_tab[ind].interp;
|
||||
tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
|
||||
}
|
||||
|
||||
if (setup_tab[ind].vertex_format != imesa->vertex_format) {
|
||||
int vfmt = setup_tab[ind].vertex_format;
|
||||
|
||||
I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
|
||||
imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt;
|
||||
|
||||
if (vfmt & (1<<31)) {
|
||||
/* Proj texturing */
|
||||
imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
|
||||
VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) |
|
||||
VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) |
|
||||
VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) |
|
||||
VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D));
|
||||
i830UpdateTexUnitProj( ctx, 0, GL_TRUE );
|
||||
i830UpdateTexUnitProj( ctx, 1, GL_TRUE );
|
||||
} else {
|
||||
/* Normal texturing */
|
||||
imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
|
||||
VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
|
||||
VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) |
|
||||
VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
|
||||
VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
|
||||
i830UpdateTexUnitProj( ctx, 0, GL_FALSE );
|
||||
i830UpdateTexUnitProj( ctx, 1, GL_FALSE );
|
||||
}
|
||||
imesa->vertex_format = vfmt;
|
||||
imesa->vertex_size = setup_tab[ind].vertex_size;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void *i830_emit_contiguous_verts( GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
void *dest)
|
||||
{
|
||||
i830ContextPtr imesa = I830_CONTEXT(ctx);
|
||||
GLuint stride = imesa->vertex_size * 4;
|
||||
setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, stride );
|
||||
return (void *)((char *)dest + stride * (count - start));
|
||||
}
|
||||
|
||||
|
||||
|
||||
void i830InitVB( GLcontext *ctx )
|
||||
{
|
||||
i830ContextPtr imesa = I830_CONTEXT(ctx);
|
||||
GLuint size = TNL_CONTEXT(ctx)->vb.Size;
|
||||
|
||||
imesa->verts = (char *)ALIGN_MALLOC(size * 4 * 16, 32);
|
||||
|
||||
{
|
||||
static int firsttime = 1;
|
||||
if (firsttime) {
|
||||
init_setup_tab();
|
||||
firsttime = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void i830FreeVB( GLcontext *ctx )
|
||||
{
|
||||
i830ContextPtr imesa = I830_CONTEXT(ctx);
|
||||
if (imesa->verts) {
|
||||
ALIGN_FREE(imesa->verts);
|
||||
imesa->verts = 0;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,64 +0,0 @@
|
|||
/*
|
||||
* GLX Hardware Device Driver for Intel i810
|
||||
* Copyright (C) 1999 Keith Whitwell
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Adapted for use in the I830M:
|
||||
* Jeff Hartmann <jhartmann@2d3d.com>
|
||||
*/
|
||||
/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_vb.h,v 1.1 2002/09/09 19:18:49 dawes Exp $ */
|
||||
|
||||
#ifndef I830VB_INC
|
||||
#define I830VB_INC
|
||||
|
||||
#include "mtypes.h"
|
||||
#include "swrast/swrast.h"
|
||||
|
||||
#define _I830_NEW_VERTEX (_NEW_TEXTURE | \
|
||||
_DD_NEW_SEPARATE_SPECULAR | \
|
||||
_DD_NEW_TRI_UNFILLED | \
|
||||
_DD_NEW_TRI_LIGHT_TWOSIDE | \
|
||||
_NEW_FOG)
|
||||
|
||||
|
||||
extern void i830ChooseVertexState( GLcontext *ctx );
|
||||
extern void i830CheckTexSizes( GLcontext *ctx );
|
||||
extern void i830BuildVertices( GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
GLuint newinputs );
|
||||
|
||||
|
||||
extern void *i830_emit_contiguous_verts( GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
void *dest );
|
||||
|
||||
extern void i830_translate_vertex( GLcontext *ctx,
|
||||
const i830Vertex *src,
|
||||
SWvertex *dst );
|
||||
|
||||
extern void i830InitVB( GLcontext *ctx );
|
||||
extern void i830FreeVB( GLcontext *ctx );
|
||||
|
||||
extern void i830_print_vertex( GLcontext *ctx, const i830Vertex *v );
|
||||
extern void i830PrintSetupFlags(char *msg, GLuint flags );
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Reference in a new issue