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radeonsi: add back the USE_MININUM_PRIORITY flag to the low-prio compiler queue
Accidentally removed in 9f320e0a38.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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parent
2f52d2dc97
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ecec21add2
1 changed files with 2 additions and 1 deletions
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@ -971,7 +971,8 @@ struct pipe_screen *radeonsi_screen_create(struct radeon_winsys *ws,
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if (!util_queue_init(&sscreen->shader_compiler_queue_low_priority,
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"si_shader_low",
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32, num_compiler_threads,
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UTIL_QUEUE_INIT_RESIZE_IF_FULL)) {
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UTIL_QUEUE_INIT_RESIZE_IF_FULL |
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UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY)) {
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si_destroy_shader_cache(sscreen);
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FREE(sscreen);
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return NULL;
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