set outputs_safe to 0 as it's possible for the code generation

to slip over the allocated memory for the vb.
This commit is contained in:
Alan Hourihane 2008-03-19 00:18:07 +00:00
parent 6a8bbdba18
commit ec890533c2
2 changed files with 2 additions and 2 deletions

View file

@ -639,7 +639,7 @@ void _tnl_generate_sse_emit( GLcontext *ctx )
p.ctx = ctx;
p.inputs_safe = 0; /* for now */
p.outputs_safe = 1; /* for now */
p.outputs_safe = 0; /* for now */
p.have_sse2 = cpu_has_xmm2;
p.identity = x86_make_reg(file_XMM, 6);
p.chan0 = x86_make_reg(file_XMM, 7);

View file

@ -633,7 +633,7 @@ void vf_generate_sse_emit( struct vertex_fetch *vf )
p.vf = vf;
p.inputs_safe = 0; /* for now */
p.outputs_safe = 1; /* for now */
p.outputs_safe = 0; /* for now */
p.have_sse2 = cpu_has_xmm2;
p.identity = x86_make_reg(file_XMM, 6);
p.chan0 = x86_make_reg(file_XMM, 7);