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slang: Update after glsl pp changes.
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9c15948125
commit
ec73cd011d
1 changed files with 11 additions and 22 deletions
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@ -2584,6 +2584,7 @@ compile_with_grammar(const char *source,
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unsigned int shader_type,
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unsigned int parsing_builtin)
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{
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struct sl_pp_purify_options options;
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struct sl_pp_context *context;
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struct sl_pp_token_info *tokens;
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unsigned char *prod;
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@ -2591,18 +2592,23 @@ compile_with_grammar(const char *source,
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unsigned int version;
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unsigned int maxVersion;
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int result;
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struct sl_pp_purify_options options;
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char errmsg[200] = "";
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unsigned int errline = 0;
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struct sl_pp_token_info *intokens;
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unsigned int tokens_eaten;
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context = sl_pp_context_create();
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memset(&options, 0, sizeof(options));
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context = sl_pp_context_create(source, &options);
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if (!context) {
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slang_info_log_error(infolog, "out of memory");
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return GL_FALSE;
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}
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if (sl_pp_version(context, &version)) {
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slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
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sl_pp_context_destroy(context);
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return GL_FALSE;
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}
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if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") ||
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sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) {
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slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
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@ -2619,29 +2625,12 @@ compile_with_grammar(const char *source,
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}
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#endif
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memset(&options, 0, sizeof(options));
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if (sl_pp_tokenise(context, source, &options, &intokens)) {
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if (sl_pp_process(context, &tokens)) {
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slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
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sl_pp_context_destroy(context);
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return GL_FALSE;
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}
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if (sl_pp_version(context, intokens, &version, &tokens_eaten)) {
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slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
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sl_pp_context_destroy(context);
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free(intokens);
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return GL_FALSE;
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}
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if (sl_pp_process(context, &intokens[tokens_eaten], &tokens)) {
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slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context));
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sl_pp_context_destroy(context);
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free(intokens);
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return GL_FALSE;
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}
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free(intokens);
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/* For the time being we care about only a handful of tokens. */
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{
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const struct sl_pp_token_info *src = tokens;
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