diff --git a/src/freedreno/vulkan/tu_fence.c b/src/freedreno/vulkan/tu_fence.c index 1ee88b51e5a..11c93cab80f 100644 --- a/src/freedreno/vulkan/tu_fence.c +++ b/src/freedreno/vulkan/tu_fence.c @@ -137,16 +137,6 @@ tu_fence_copy(struct tu_fence *fence, const struct tu_fence *src) tu_fence_update_fd(fence, fd); } -/** - * Signal a fence. \a fence must be in the reset state. - */ -void -tu_fence_signal(struct tu_fence *fence) -{ - assert(tu_fence_get_state(fence) == TU_FENCE_STATE_RESET); - tu_fence_set_state(fence, TU_FENCE_STATE_SIGNALED, -1); -} - /** * Wait until a fence is idle (i.e., not pending). */ diff --git a/src/freedreno/vulkan/tu_private.h b/src/freedreno/vulkan/tu_private.h index 811ade731fd..6c43e97fe1d 100644 --- a/src/freedreno/vulkan/tu_private.h +++ b/src/freedreno/vulkan/tu_private.h @@ -305,8 +305,6 @@ tu_fence_update_fd(struct tu_fence *fence, int fd); void tu_fence_copy(struct tu_fence *fence, const struct tu_fence *src); void -tu_fence_signal(struct tu_fence *fence); -void tu_fence_wait_idle(struct tu_fence *fence); struct tu_queue