mesa: Fix the naming of _mesa_ProgramParameteriARB

After recent changes in the XML, the dispatch generators will expect
this function to be named _mesa_ProgramParameteri.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2012-12-01 19:11:55 -08:00
parent bb7f1a9ae8
commit ec41349a78
2 changed files with 4 additions and 4 deletions

View file

@ -1502,7 +1502,7 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
void GLAPIENTRY
_mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value)
_mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value)
{
struct gl_shader_program *shProg;
GET_CURRENT_CONTEXT(ctx);
@ -1556,7 +1556,7 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value)
}
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteriARB(pname=%s)",
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameteri(pname=%s)",
_mesa_lookup_enum_by_nr(pname));
break;
}

View file

@ -190,8 +190,8 @@ _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
const void* binary, GLint length);
extern void GLAPIENTRY
_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
GLint value);
_mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value);
void
_mesa_use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg);