i965/gs: Create structs for use by GS program compilation.

v2: Make id "unsigned" rather than "GLuint".

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Paul Berry 2013-02-19 07:31:16 -08:00
parent 3167dca3d4
commit ebbb8c0c76

View file

@ -275,6 +275,13 @@ struct brw_vertex_program {
};
/** Subclass of Mesa geometry program */
struct brw_geometry_program {
struct gl_geometry_program program;
unsigned id; /**< serial no. to identify geom progs, never re-used */
};
/** Subclass of Mesa fragment program */
struct brw_fragment_program {
struct gl_fragment_program program;
@ -520,6 +527,22 @@ struct brw_vs_prog_data {
bool uses_vertexid;
};
/* Note: brw_vec4_gs_prog_data_compare() must be updated when adding fields to
* this struct!
*/
struct brw_vec4_gs_prog_data
{
struct brw_vec4_prog_data base;
/**
* Size of an output vertex, measured in HWORDS (32 bytes).
*/
unsigned output_vertex_size_hwords;
unsigned output_topology;
};
/** Number of texture sampler units */
#define BRW_MAX_TEX_UNIT 16