diff --git a/src/compiler/nir/nir_intrinsics.py b/src/compiler/nir/nir_intrinsics.py index 1f13060043e..286b3993919 100644 --- a/src/compiler/nir/nir_intrinsics.py +++ b/src/compiler/nir/nir_intrinsics.py @@ -2026,6 +2026,10 @@ intrinsic("end_primitive_nv", dest_comp=1, src_comp=[1], indices=[STREAM_ID]) # Contains the final primitive handle and indicate the end of emission. intrinsic("final_primitive_nv", src_comp=[1]) +intrinsic("bar_set_nv", dest_comp=1, bit_sizes=[32], flags=[CAN_ELIMINATE]) +intrinsic("bar_break_nv", src_comp=[1]) +intrinsic("bar_sync_nv", src_comp=[1]) + # In order to deal with flipped render targets, gl_PointCoord may be flipped # in the shader requiring a shader key or extra instructions or it may be # flipped in hardware based on a state bit. This version of gl_PointCoord