diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c index 0e21f5ea512..3f91c86e64c 100644 --- a/src/gallium/drivers/svga/svga_resource_texture.c +++ b/src/gallium/drivers/svga/svga_resource_texture.c @@ -945,14 +945,17 @@ svga_texture_create(struct pipe_screen *screen, goto fail; } - /* Use typeless formats for sRGB and depth resources. Typeless + /* The actual allocation is done with a typeless format. Typeless * formats can be reinterpreted as other formats. For example, * SVGA3D_R8G8B8A8_UNORM_TYPELESS can be interpreted as * SVGA3D_R8G8B8A8_UNORM_SRGB or SVGA3D_R8G8B8A8_UNORM. + * Do not use typeless formats for SHARED, DISPLAY_TARGET or SCANOUT + * buffers. */ - if (svgascreen->sws->have_vgpu10 && - (util_format_is_srgb(template->format) || - format_has_depth(template->format))) { + if (svgascreen->sws->have_vgpu10 + && ((bindings & (PIPE_BIND_SHARED | + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT)) == 0)) { SVGA3dSurfaceFormat typeless = svga_typeless_format(tex->key.format); if (0) { debug_printf("Convert resource type %s -> %s (bind 0x%x)\n",