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i965: Preserve the internal format of the dri image
Since the OpenGLES API is strict about the internal format matching
the for many operations, we need to preserve it.
See _mesa_es3_error_check_format_and_type in
src/mesa/main/glformats.c.
Fixes ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96351
Reported-by: Mark Janes <mark.a.janes@intel.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: Kristian Høgsberg <krh@bitplanet.net>
Cc: Chad Versace <chad.versace@intel.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chad Versace <chad.versace@intel.com>
(cherry picked from commit c36a363a2d)
This commit is contained in:
parent
1fc705366c
commit
eadccf8c67
1 changed files with 10 additions and 3 deletions
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@ -138,10 +138,10 @@ intelTexImage(struct gl_context * ctx,
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static void
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intel_set_texture_image_mt(struct brw_context *brw,
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struct gl_texture_image *image,
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GLenum internal_format,
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struct intel_mipmap_tree *mt)
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{
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const uint32_t internal_format = _mesa_get_format_base_format(mt->format);
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struct gl_texture_object *texobj = image->TexObject;
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struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
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struct intel_texture_image *intel_image = intel_texture_image(image);
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@ -264,6 +264,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
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struct gl_texture_image *texImage;
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mesa_format texFormat = MESA_FORMAT_NONE;
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struct intel_mipmap_tree *mt;
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GLenum internal_format = 0;
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texObj = _mesa_get_current_tex_object(ctx, target);
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@ -283,12 +284,15 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
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if (rb->mt->cpp == 4) {
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if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
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internal_format = GL_RGB;
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texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
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}
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else {
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internal_format = GL_RGBA;
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texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
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}
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} else if (rb->mt->cpp == 2) {
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internal_format = GL_RGB;
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texFormat = MESA_FORMAT_B5G6R5_UNORM;
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}
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@ -305,7 +309,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
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_mesa_lock_texture(&brw->ctx, texObj);
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texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
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intel_set_texture_image_mt(brw, texImage, mt);
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intel_set_texture_image_mt(brw, texImage, internal_format, mt);
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intel_miptree_release(&mt);
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_mesa_unlock_texture(&brw->ctx, texObj);
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}
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@ -399,7 +403,10 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
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struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
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intel_texobj->planar_format = image->planar_format;
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intel_set_texture_image_mt(brw, texImage, mt);
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const GLenum internal_format =
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image->internal_format != 0 ?
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image->internal_format : _mesa_get_format_base_format(mt->format);
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intel_set_texture_image_mt(brw, texImage, internal_format, mt);
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intel_miptree_release(&mt);
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}
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