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util/queue: fix a race condition in the fence code
A tempting alternative fix would be adding a lock/unlock pair in
util_queue_fence_is_signalled. However, that wouldn't actually
improve anything in the semantics of util_queue_fence_is_signalled,
while making that test much more heavy-weight. So this lock/unlock
pair in util_queue_fence_destroy for "flushing out" other threads
that may still be in util_queue_fence_signal looks like the better
fix.
v2: rephrase the comment
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Gustaw Smolarczyk <wielkiegie@gmail.com>
(cherry picked from commit a208cd7ae4)
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1 changed files with 13 additions and 0 deletions
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@ -120,6 +120,19 @@ void
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util_queue_fence_destroy(struct util_queue_fence *fence)
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{
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assert(fence->signalled);
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/* Ensure that another thread is not in the middle of
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* util_queue_fence_signal (having set the fence to signalled but still
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* holding the fence mutex).
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*
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* A common contract between threads is that as soon as a fence is signalled
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* by thread A, thread B is allowed to destroy it. Since
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* util_queue_fence_is_signalled does not lock the fence mutex (for
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* performance reasons), we must do so here.
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*/
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mtx_lock(&fence->mutex);
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mtx_unlock(&fence->mutex);
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cnd_destroy(&fence->cond);
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mtx_destroy(&fence->mutex);
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}
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