From eac2b2161e06d44ab4e6662e5d4ee0648846a86e Mon Sep 17 00:00:00 2001 From: Andres Gomez Date: Mon, 7 Jan 2019 15:50:35 +0200 Subject: [PATCH] glsl: correct typo in GLSL compilation error message v2: Add the "fix" tag (Erik). Fixes: 037f68d81e1 ("glsl: apply align layout qualifier rules to block offsets") Cc: Timothy Arceri Signed-off-by: Andres Gomez Reviewed-by: Erik Faye-Lund (cherry picked from commit 0cc01f45e7294122a2ae171b09ac3375b2a75d83) --- src/compiler/glsl/ast_to_hir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index cf52f079df2..f4bd8c17db3 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -7423,7 +7423,7 @@ ast_process_struct_or_iface_block_members(exec_list *instructions, if (member_align == 0 || member_align & (member_align - 1)) { _mesa_glsl_error(&loc, state, "align layout qualifier " - "in not a power of 2"); + "is not a power of 2"); } else { fields[i].offset = glsl_align(offset, member_align); next_offset = glsl_align(fields[i].offset + size, align);