softpipe: honor predication for clear_render_target and clear_depth_stencil

trivial, copied from llvmpipe

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2013-06-26 23:15:15 +02:00
parent 2e4da1f594
commit eabe068747

View file

@ -29,6 +29,7 @@
#include "util/u_surface.h"
#include "sp_context.h"
#include "sp_surface.h"
#include "sp_query.h"
static void sp_blit(struct pipe_context *pipe,
const struct pipe_blit_info *info)
@ -82,11 +83,48 @@ static void sp_blit(struct pipe_context *pipe,
util_blitter_blit(sp->blitter, info);
}
static void
softpipe_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst,
const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
if (!softpipe_check_render_cond(softpipe))
return;
util_clear_render_target(pipe, dst, color,
dstx, dsty, width, height);
}
static void
softpipe_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned clear_flags,
double depth,
unsigned stencil,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
if (!softpipe_check_render_cond(softpipe))
return;
util_clear_depth_stencil(pipe, dst, clear_flags,
depth, stencil,
dstx, dsty, width, height);
}
void
sp_init_surface_functions(struct softpipe_context *sp)
{
sp->pipe.resource_copy_region = util_resource_copy_region;
sp->pipe.clear_render_target = util_clear_render_target;
sp->pipe.clear_depth_stencil = util_clear_depth_stencil;
sp->pipe.clear_render_target = softpipe_clear_render_target;
sp->pipe.clear_depth_stencil = softpipe_clear_depth_stencil;
sp->pipe.blit = sp_blit;
}